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  1. #1
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    resto druid garbage compared to disc

    lets se 40-80% in BRF overhealing for druid 10-20%overheal for disc

    and not just druids other clases also
    you ned to heal in 1 sec from 20%hp to full again or you wipe
    forget about dubel regrowth until i put that on target hes alredy back to full hp

  2. #2
    The Patient Disinvolto's Avatar
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    I thought druids were always more of a general raid healer than a direct tank healer.

    Nothing beats tranq for a raid wide healing CD, and druid HoTs are the best HoTs for sure. There's lots that varies between the classes IMO and that doesn't necessarily mean RDruids are useless to bring into BRF. Especially a talented one.

  3. #3
    Since thread is titled " resto druid garbage compared to disc" are you saying that before you get to heal a disc priest has person(s) topped off already?

  4. #4
    Hots are naturally going to have overhealing. When a target gets full hp, your hots are going to keep ticking. Thats just how our class works.

    Restos are excellent right now. You have amazing raid utility. Its not like a Disc priest replaces a Resto druid in a PVE setting.

    Most raid comps require a resto druid because of our utility.

  5. #5
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    60k HPS on my druid is so much overhealing

  6. #6
    Pretty much every healer looks weak compared to Disc Priests currently. It's an issue with Disc Priests being completely over the top overpowered, though, not really an issue with Druids. Paladins/Shaman/Druids/Holy Priests/Mistweavers are all generally within 5% of each other on log aggregates; Disc is just 10-15% ahead of every other spec.

    Put bluntly, Disc just needs a staggering across the board nerf. Their current numbers are particularly egregious when you consider that their raid cooldown does not show up as throughput on meters, while healers like Druids and Monks have 15-25% of their throughput locked into their raid cooldown. You should honestly completely remove the healing done by Tranq, HTT, Revival and Divine Hymn if you want to compare Disc to other healers. They are realistically 20%-40% too strong right now.

  7. #7
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    We are fine druids/hots are made of overhealing, bubbles will always generate less overhealing, its about tools and teamwork.

  8. #8
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    Whoever does not want disc nerfed has no heart. Whoever has no disc on their roster has no brain.

    :|

  9. #9
    The Patient Disinvolto's Avatar
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    Quote Originally Posted by Erzengel View Post
    Whoever does not want disc nerfed has no heart. Whoever has no disc on their roster has no brain.

    :|
    lol I see what you did there.

  10. #10
    Quote Originally Posted by Tiberria View Post
    Disc is just 10-15% ahead of every other spec.

    Put bluntly, Disc just needs a staggering across the board nerf. Their current numbers are particularly egregious when you consider that their raid cooldown does not show up as throughput on meters, while healers like Druids and Monks have 15-25% of their throughput locked into their raid cooldown. You should honestly completely remove the healing done by Tranq, HTT, Revival and Divine Hymn if you want to compare Disc to other healers. They are realistically 20%-40% too strong right now.
    No, Disc priest are there to prevent damage from being taken. Overhealing isn't a factor them.

    Disc Priests also have no actual healing cd. What happens when they fcuk up preventing damage. They get behind. When they get behind a lot people die. When druid gets behind they pop tranq.

    If they were really that OP people would stack them. Like some groups are with boomkins on Blast Furance, kungen's group with ww monks on iron babes, posts on other forums if bringing more hunters for blackhand is a good idea to have fox more often.

    Disc priest fill a specfic niche and you can't really have more than on or two in raid or they lose effectiveness.

    Druid's fill a niche that is primarily cd based. Iron bark, Tranq, double rejuv - genesis, tree, nv, heart of the wild burst. You complain "priests too good on meters" yet you have nearly twice their utility.
    Last edited by Kilma; 2015-02-07 at 06:11 AM.

  11. #11
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    Quote Originally Posted by solidbear View Post
    Hots are naturally going to have overhealing. When a target gets full hp, your hots are going to keep ticking. Thats just how our class works.
    i dont get that reasoning, the same goes for direct heals.
    if your target is at 99% and you heal it almost everything will be overheal of course and in total hot and direct heal are almost equal.
    so the Problem with overhealing is not because its a hot but because someone priorised to heal a Person that is not in imminent danger and resulting in the hot to overheal that way. if you instead used healing touch it would be a bit more expensive for us druids, would heal slightly less total but causing less overheal and causing the other heal to not heal saving mana for the raid.

  12. #12
    Quote Originally Posted by omega8 View Post
    lets se 40-80% in BRF overhealing for druid 10-20%overheal for disc

    and not just druids other clases also
    you ned to heal in 1 sec from 20%hp to full again or you wipe
    forget about dubel regrowth until i put that on target hes alredy back to full hp
    People who's only idea of raiding is LFR and normal mode should really not judge healing... Im normal discs are OP. In real raiding they are not.

  13. #13
    Quote Originally Posted by Kilma View Post
    No, Disc priest are there to prevent damage from being taken. Overhealing isn't a factor them.

    Disc Priests also have no actual healing cd. What happens when they fcuk up preventing damage. They get behind. When they get behind a lot people die. When druid gets behind they pop tranq.

    If they were really that OP people would stack them. Like some groups are with boomkins on Blast Furance, kungen's group with ww monks on iron babes, posts on other forums if bringing more hunters for blackhand is a good idea to have fox more often.

    Disc priest fill a specfic niche and you can't really have more than on or two in raid or they lose effectiveness.

    Druid's fill a niche that is primarily cd based. Iron bark, Tranq, double rejuv - genesis, tree, nv, heart of the wild burst. You complain "priests too good on meters" yet you have nearly twice their utility.
    The idea that Disc Priests have "no actual healing CD" is laughable. PW: Barrier is the strongest and longest duration damage reduction cooldown in the game and is as good/better than Tranq/HTT/Revival/etc in many situations. It just doesn't show up on meters as part of throughput, which means that if you want to fairly compare Disc with other healers, you should remove the healing done from their cooldowns as well.

    The only reason people aren't "stacking" Disc Priests is the weakened soul mechanic menas that there are severe diminishing returns in having more than 1 Disc in a raid. If that didn't exist and you could stack 2 PW:S at once on the same target with 2 Discs, I can 100% guarantee you would be using 4 Disc Priests in every Mythic raid comp. Only being able to use 1 Disc isn't even really much of a limitation; with 6 healing specs and 4 healing spots in a typical Mythic raid comp, you shouldn't want to use more than 1 of the same healer in the first place.

    Your utility argument is equally idiotic. Disc brings plenty of utility - including the strongest % reduction tank cooldown, the strongest % reduction raid damage reduction cooldown, Life Grip, Body and Soul/Feathers, Attonement DPS, etc. You are beyond the point of delusional if you think "Druids have TWICE THE UTILITY of Disc Priests"; the utility across both classes is fairly even.

  14. #14
    Quote Originally Posted by Tiberria View Post
    The idea that Disc Priests have "no actual healing CD" is laughable. PW: Barrier is the strongest and longest duration damage reduction cooldown in the game and is as good/better than Tranq/HTT/Revival/etc in many situations.
    Umm... it's still doesn't heal anything..

  15. #15
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    Quote Originally Posted by Nypheria View Post
    Umm... it's still doesn't heal anything..
    tanks aim for effective health to stay alive as Long as possible without someone helping them, this is a mix of mitigation and health pool.

    healing is not simply healing but maintaining health above 0%. shielding does not in fact heal but prevents damage, so Job is done correctly. also damage mitigation abilities work like this, your hp is bigger than without this ability. in some cases it may be better to have reduced damage instead of a healing, because if you die onehit then healing wont work whereas reduced damage will Keep you alive.

  16. #16
    If you gauge a healer's worth by their overhealing you a heading for a slippery slope especially when comparing a druid to a disc. there is a very good reason why disc overhealing is quite low, a large portion of their healing is PW:S which wait for it...... wait for it..... Cannot overheal, there is no such thing in the game as "overabsorbs" so disc tend to appear to be more efficient with their mana (low overhealing)

    Furthermore discs specialize in preventing raid damage, druids specialize in healing back raid damage and the two actually compliment eachother nicely in my experience (currently 4/10 heroic foundry 7/10 normal) a big hurdle for a lot of healers is coming to this realization. Healing meters are 99% of the time not useful for what you think they are, and watching "those damn OP disc priests" sit at the top of the meter will drive you up the wall if you think that way. use meters to observe spell choice among healers, target choice, and other factors of the fight but most often healing done isn't useful information and yes a lot of times the disc will beat you (just the nature of absorbs at the moment and also the reason smart pallies can sit up atop the meters with relative ease as well)

  17. #17
    it's not even really worth comparing other healers to disc priests; what they do is pretty unique compared to how other healers work. They have their disadvantages too, but most people are ultra-fixated on HPS and absorbs are always gonna generate high HPS.

  18. #18
    Quote Originally Posted by Cheze View Post
    it's not even really worth comparing other healers to disc priests; what they do is pretty unique compared to how other healers work. They have their disadvantages too, but most people are ultra-fixated on HPS and absorbs are always gonna generate high HPS.
    Exactly, this is something I've struggled getting the other healers I lead in my raid to understand. I generally shy away from trying to compare healers numbers to each other because honestly each class has it's own little niche and value they bring to the raid and trying to compare them to each other is like comparing apples to oranges. healing is not a competition with your fellow healers in the same way that DPS can compete on meters, the amount of healing that can be done is finite and some classes can just outright prevent damage (absorbs) and some other classes are just quick at topping single targets off. druids tend to flourish in environments where there is steady raid wide damage. that's part of our niche as a healing class.

    TLDR don't dwell on comparing yourself to other healers, the only person you are their competing with is yourself, strive to improve your personal performance in relation to how you did last week rather than striving to top the meters.

  19. #19
    The struggle most of the time is getting disc priests to heal tanks(which they're rediculously good at) instead of padding raid numbers with PW:S constantly.

    PW:S should have a 3+ second cooldown rather than just weakened soul restricting it.

  20. #20
    Mechagnome Rifter's Avatar
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    Healing isn't about meters - it's about synergy with your team.

    I don't pay attention to HPS, I pay attention to mechanics and alternating cds with the other healers.

    As for overhealing - Druids are the healer most apt to overheal, just don't look at it. Good raid leaders don't look at that metric, why are you?
    Last edited by Rifter; 2015-02-08 at 04:06 AM.

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