can someone tell me why Thrill of the Hunt > Steady Focus? with certain fights, I thought it might work out better with Focusing Shot + Steady Focus. Thanks!
can someone tell me why Thrill of the Hunt > Steady Focus? with certain fights, I thought it might work out better with Focusing Shot + Steady Focus. Thanks!
you do more damage with thrill of the hunt
is it inferior talent since you have to cast two steady shot/cobra shot? this "two in a row" makes it definitely not something used with Focusing Shot i guess
To expand a little:
There's also a mechanic in SV where every AS and AS multi-strike procs a full tick of SrS when it re-applies the DoT to the target, immediately. So if you have an AS which MS's twice, you get three ticks of SrS right in a row, in addition to the ticking SrS already on the boss/refreshed by your AS. And ToTH gives you more AS per fight than SF. The same principle applies for multi-shot.
The debate between SF and TOTH is an interesting one. If you have good RNG ToTH is better. If you have bad RNG SF is better. Over the course of thousands of iterations SF comes out ahead. Keep in mind ToTH allows for more arcanes/multishots, but SF allows for more BA/ES. And with our 2pc/4pc synergies, SF should come out ahead.
Try looking at your Simms before you look like a jackass. The Simms say you get a couple more BA with SF over thrill. Therefore you get more ES with the 2 pc. More ES increases your multistrike dmg with the 4 of. That synergy. But why am I not surprised by your ignorant and rude response.
Except that doesn't work out in real life, as you would clearly be one to argue several months ago when sims were the devil while logs were the only thing that ever mattered. Just as I have pointed out one billion times when the ToTH/SF argument has come up, the sims may put SF higher simply because an actual player will play Thrill of the Hunt tons better.
Maybe you need to stop sticking to the extremes of everything you absorb to ACTUALLY learn something instead of trying to instigate drama as if the notion of SF simply "giving" you more Black Arrows and ES' just because the sims say so.
https://www.warcraftlogs.com/reports...done&source=31
353 kill time, 14 Black Arrows possible (or worth casting), 14 Black Arrows done.
https://www.warcraftlogs.com/reports...done&source=27
353 kill time, 15 Black Arrows done even if the last one was a stupid decision.
LoS makes Thrill of the Hunt WAY more viable for PvP. PvE wise I wouldnt know.
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thats why i said pve wise i have no clue.
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BA is on a non resetting, set cooldown. There are no talent choices that get you more of them, ever.
The limiting factor in BA or ES usage is focus. The passive regen from SF takes the need away from casting FS to have focus to cast BA or ES. If you are delaying arcades you take away the benefit of TOTH so SF is better. If you are delaying BA to cast FS for focus. Again SF is better.
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Again this is why Simms show SF better than TOTH