This is something I've been wondering for a while. I might be posting it in the wrong place, but I'd like to get general thoughts on this.
For most of us, it takes us weeks or months to clear an entire tier. We might kill one or two new bosses per week. Getting gear every week helps us make progress, and we chip away at the instance boss-by-boss. "Casual" guilds like mine that raid <10 hours per week won't even down Mythic Blackhand while it is still relevant. Assuming we're happy with the instance, Blizzard has created a sufficient amount of raid content to satisfy our needs.
However, guilds like Method and Paragon complete all of the Mythic content in about a week. That's it; after that, they're done. They'll spend the rest of the tier gearing their players in preparation for the next tier, but there are no new challenges. This seems broken to me.
Wouldn't the best players in the world also want content that lasts weeks or months, and provides new challenges during that time? Would they appreciate being in the situation the rest of us are in, where they get stuck on a boss and need to gear up to get over that hump, rather than just keep trying with the gear they have all in week 1 until they beat it? I realize that in order to achieve this, Blizzard would have to add an additional raid difficulty that only <100 guilds would ever see. But is this something progression raiders even want?
Just curious idle musings on my part.