Originally Posted by
Arcane-Villain
Night Elves maybe could be ok in the Horde, but only if Warsong Clan wouldn't still chopping their woods and if Forsaken wouldn't be in the Horde. Anyway I would rather like to see them in third, neutral playable faction, than in Alliance or Horde. But if they are in Alliance - it's still ok, but for me they should be neutral with the rest of the Alliance, and player who would like to make quests for them, should make some quests to gain reputation (in my perfect WoW, player also should make some rep quests to could enter into, for example Stormwind Keep and see the king. It would be more RPG-alike.). And there should be completely no humans in Teldrassil and Darnassus, maybe except one or two being an ambassadors (and titled amassadors, not the battlemasters for example). In Darkshore - ok, this is at least port town - but not in Teldrassil. They are too xenophobic for allowing foreigners live in their sacred lands.
Now Teldrassil is full of Gilneans. Worgen or not, they're still humans. I cannot feel the athmosphere of secret elven city, full of elves, Cenarius' children (well... why there's no any dryad around Darnassus?! Isn't on whole Teldrassil only one dryad, Taindrella?!), wisps, walking trees, druids in their animal forms etc., if there's so many humans around saying "keep your chin upey".
Someone's also said about chimaeras. Why Night Elves don't keep them as their pets in WoW? They even rarely have even faerie dragons. And what's about mountain giants? They are ingame, of course, but all of them are hostile of neutral for every player, I never seen any that would be in "Darnassus" or even "Cenarion Circle" faction. Too low number of Ancients (and completely lack of Trees of Life in settlements) and treants being allied with NElves also is sad. There should be even more moonwells, the one for settlement and few more in Darnassus or Moonglade.
And if they should be highly civilised... hmm, yes and not, too. I consider them rather as similar to Amish. They were, in fact, very highly civilised, but they abandoned most of luxury that civilisation grants - becuase their civilisation was corrupted and full of sins. So they resigned this, abandoned most of their bigger cities, and have chosen living in modest huts made of wood and stone, sometimes even as houses of still living trees. Some of them even were sleeping under the sky. So, they are technically "savage" (or "primal" or "wild" maybe would be better word), but in different way than for example taurens or orcs living in tribal society (well, orcs no longer of course, they are civilised now, but I mean mostly origin of orcs on Draenor where their societies had tribal systems), because Night Elven have their "primordiality" because of their choice - choice to avoid luxury and pride of their ascedants, because that pride led world to Sundering.
So I think they're both civilided and primal. Maybe I'm wrong, this is just what I'm interpret following the informations known from Warcraft 3, RPG manuals, early WoW and WoTA books. But I can be wrong.