Originally Posted by
Ryan Cailan Ebonheart
What exactly do DK's bring to the table in pvp? Damage? Great. Warriors can bring damage too. In fact, Warriors can do everything DK's can do and then some more. Dark Sim? Who cares, Warriors are still better.
What else can DK's actually do outside of damage? Are they mobile? Do they have good CC? What? Survivability? Where is it?
Fact is, damage is avoidable. Skilled players can predict and avoid damage with ease. Everything DK's bring to the game can be avoided. So why exactly do people think DK's are good?
I understand DK is a mindless and unskilled class. I'm just curious that those who complain about DK's have actually played one. I mean, playing a DK is probably the worst experience in the game. No tool kit, run slow all day long and all you do is tunnel tunnel tunnel. No skilled mechanics, you are being forced to play like a mongoloid when you play a DK.
The only reason DK's are even competitive right now is because of how mindless the meta is. If TSG or any of these mindless teams that DK's play on were less powerful and CC was buffed to where it had an actual impact on games, nobody would play a DK. In fact, DK's right now completely rely on the meta to be as mindless as possible to remain viable.
DK's benefited the most out of the Wizard CC nerfs. Remember last season how shitty DK's were? Well that hasn't changed mechanically, the class is still the same, the game just changed. Right now it accommodates DK's to an extent, however even with that, Rogues and Warriors are still better anyway.
The class still suffers from the same limitations as it did last expansion. It still gets dreadfully exposed by skilled players playing skilled classes with superior tool kits. I have no idea why someone who is skilled at this game would even lower themselves "belittle" themselves as to main and seriously play something as mindless as a DK after knowing how limited it is.