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  1. #1

    Warhammer End Times: Vermintide - First person Shooter/Melee co-op slasher



    Fatshark has the development of Warhammer: End Times – Vermintide, a co-operative action first person shooter and melee combat adventure set in the End Times of the iconic Warhammer Fantasy universe. Vermintide is scheduled for release in the second half of 2015, for Windows PC, Xbox One, and PlayStation 4.

    In Vermintide, the city of Ubersreik is under siege as players select from a band of five heroes with different play-styles and abilities, all equipped with unique gear and personalities. Working together cooperatively, players must use their individual attributes to survive an apocalyptic invasion from hordes of relentless, power hungry Skaven, across a range of environments stretching from the top of the Magnus Tower to the bowels of the Under Empire.

    “Combining gritty combat with cooperative multiplayer action, Vermintide will provide the player with a completely new perspective of the Warhammer Fantasy universe, through the eyes of the heroes they play,” said Martin Wahlund, CEO of Fatshark. “Staying true to the fantasy lore, with familiar foes and locations, we look forward to winning the hearts of enthusiasts and newcomers with this new take on the Warhammer story”.




    The time of mortals is ending, and the reign of Chaos draws ever closer. The Dark Gods are at last united in a singular purpose, loosing their madness across the world as never before. In the Empire of Sigmar, Karl Franz’s gaze is focused on the incursion of the savage northmen, but it is not the only threat. As the Chaos moon Morrslieb waxes full, shrill voices echo through tunnels gnawed far beneath the Empire’s cities, and a Skaven host swarms towards the surface. It emerges first in the city of Ubersreik, a screeching mass that consumes all before it. Soon Ubersreik is a charnel-town, drowning beneath the malevolent shadow of the Horned Rat.

    Yet even in the darkest times, there are always champions to light the way. As Ubersreik cowers, five heroes, united by capricious fate, carry the fight to the rat-men. It remains to be seen whether they have the strength to survive, let alone work together long enough to thwart the invaders. One truth, however, is beyond all doubt: should these five fall, then Ubersreik will fall with them.
    Pre-Alpha Gameplay Trailer



    E3 2015 Gameplay Trailer






    Vermintide is a co-operative action first person shooter and melee combat adventure set in the End Times of the iconic Warhammer Fantasy universe.

    Vermintide takes place in and around Ubersreik, a city overrun by Skaven. You will assume the role of one of five heroes, each featuring different play-styles, abilities, gear and personality. Working cooperatively, you must use their individual attributes to survive an apocalyptic invasion from the hordes of relentless rat-men, known as the Skaven. Battles will take place across a range of environments stretching from the top of the Magnus Tower to the bowels of the Under Empire.

    Core Features:

    • Cooperative survival for up to four players - Band together with your friends or die alone. Vermintide will continuously test the teamwork and skill of you and your friends.
    • Diverse heroes - Five distinct characters to choose from, each with their own personality, agenda and story to tell. Learning what it means to work together is key to the groups survival.
    • Experience the Skaven like never before - A rising tide of malicious and cunning rat-men, hacking, clawing and eviscerating all that stand in their way. Face vicious packs of clan-rats and deadly specialized elites.
    • Unpredictable enemies - Vermintide features a dynamic spawn system providing a constant set of new challenges lurking behind every corner.
    • Engaging story - Games Workshop veterans have banded together to write a fantastic new addition to the Warhammer lore, offering a new perspective on the cataclysmic events of The End Times.
    • Nowhere is safe - The Skaven boast incredible mobility, able to climb and leap fantastic distances to make life a living hell for the Players. No matter where you go, they will be there, ready to pounce.
    • Rewarding loot system - Focused on rewarding teamwork above all else, the loot mechanics reflect the general game design while staying true to Warhammer lore.
    • Choose Your play style - Be it melee or ranged, find your favourite style using a combination of the 100+ unique weapons and trinkets available.


    Dev Blogs



    Dev Blog #1 | A Passion for Warhammer
    http://vermintide.com/dev-blog-a-passion-for-warhammer/

    Dev Blog #2 | Animation AI Part 1: Introduction
    http://vermintide.com/dev-blog-2-ani...-introduction/

    Dev Blog #3 | Victor Saltzpyre, Witch Hunter
    http://vermintide.com/dev-blog-3-vic...-witch-hunter/

    Dev Blog #4 | Animation Player Character: Part 1
    http://vermintide.com/dev-blog-4-ani...racter-part-1/

    Dev Blog #5 | Kerillian, Waywatcher
    http://vermintide.com/dev-blog-5-kerillian-waywatcher/

    Dev Blog #6 | Sound Design: Part 1
    http://vermintide.com/dev-blog-6-sound-design-part-1/

    Dev Blog #7 | Markus Kruber, Empire Soldier
    http://vermintide.com/dev-blog-7-mar...mpire-soldier/

    Dev Blog #8 | Designing Ubersreik
    http://vermintide.com/dev-blog-8-designing-ubersreik/

    Dev Blog #9 | The Sprint Demos
    http://vermintide.com/dev-blog-9-the-sprint-demos/

    Dev Blog #10 | Animation AI Part 2: Enemies
    http://vermintide.com/dev-blog-10-an...art-2-enemies/

    Dev Blog #11 | Bardin Goreksson, Dwarf Ranger
    http://vermintide.com/dev-blog-11-ba...-dwarf-ranger/

    Dev Blog #12 | Level Designing the End Times
    http://www.vermintide.com/dev-blog-1...the-end-times/

    Dev Blog #13 | Sound Designing and Creating Ambience
    http://www.vermintide.com/dev-blog-1...ting-ambience/

    Dev Blog #14 | Sienna Fuegonasus, Bright Wizard
    http://www.vermintide.com/dev-blog-1...bright-wizard/

    Dev Blog #15 | The Skaven – Introduction and Clanrat
    http://www.vermintide.com/dev-blog-1...n-and-clanrat/

    Dev Blog #16 | The Skaven – Poison Wind Globadier
    http://www.vermintide.com/dev-blog-1...ind-globadier/

    Dev Blog #17 | The Skaven – Stormvermin
    http://www.vermintide.com/dev-blog-1...n-stormvermin/

    Dev Blog #18 | The Skaven – Rat Ogre
    http://www.vermintide.com/dev-blog-1...aven-rat-ogre/






    Official website
    http://vermintide.com/

    Facebook Page
    https://www.facebook.com/vermintide

    Twitter
    https://twitter.com/vermintidegame

    Steam Page
    http://store.steampowered.com/app/235540/



    Last edited by Throren; 2015-07-30 at 05:34 AM.

  2. #2
    I posted about this last month when it was revealed, but there was nothing major like a trailer at that time to go along with it, so we should use this one because it has such in the OP already.

    OT: Pretty much More Invasion reskinned with Warhammer from what we've heard. Difference is that GW will charge $60 for this, and it looks prettier.

  3. #3
    It gives me a big Left 4 dead vibe...just with skaven instead of zombies.

  4. #4
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Throren View Post
    It gives me a big Left 4 dead vibe...just with skaven instead of zombies.
    Oh it gave me a Vibe alright...

    But it does look awesome.

  5. #5
    Deleted
    It's not the Warhammer 40k universe, therefore I don't give a shit, just another run of the mill fantasy game for me.

  6. #6
    Damn how many "Warhammer" titles are releasing?

    There's a freaking Warhammer Free to Play Early Access MOBA coming out or already out. *cringe*

  7. #7
    Dat FOV 50 tho.

    Jeezus.

  8. #8
    I hope it has an FOV slider


    also is it just me or is there people that post in anything WHFB realted just to say -"not 40k so i don't care." Seems rather silly to me.

  9. #9
    can i be a bright wizard and burn everything?

  10. #10
    Deleted
    Quote Originally Posted by Throren View Post
    I hope it has an FOV slider


    also is it just me or is there people that post in anything WHFB realted just to say -"not 40k so i don't care." Seems rather silly to me.
    Not really. 40k is rather an original take on things, with very cool characters, whereas the fantasy universe is the same humans, dwarves, elves and stuff we've all seen a million times. I'd prefer something new not the same fantasy crap being shoved down my throat at every step.

  11. #11

  12. #12
    Quote Originally Posted by I dunno View Post
    Not really. 40k is rather an original take on things, with very cool characters, whereas the fantasy universe is the same humans, dwarves, elves and stuff we've all seen a million times. I'd prefer something new not the same fantasy crap being shoved down my throat at every step.
    40k is mostly Warhammer fantasy in space with a bunch of sci-fi tropes liberally ripped off (see - Starship Troopers, Dune, Alien, Terminator, Judge Dredd etc). I love it to bits but I'd hardly call it original.

  13. #13
    Deleted
    Quote Originally Posted by I dunno View Post
    Not really. 40k is rather an original take on things, with very cool characters, whereas the fantasy universe is the same humans, dwarves, elves and stuff we've all seen a million times. I'd prefer something new not the same fantasy crap being shoved down my throat at every step.
    But 40k is basically fantasy but ripped into space. The chaos lore is pretty much just a copy paste.

  14. #14
    Quote Originally Posted by derpkitteh View Post
    can i be a bright wizard and burn everything?
    Looks like it, ya

    http://vermintide.com/heroes/

    from the shape it looks like the bright wizard will be a woman

  15. #15
    Deleted
    Yey! When I saw Warhammer I was like: Oh look, another Warhammer 40K Space Marine, then I saw it's actually Fantasy Warhammer, now I'm excited!

    Just sad I won't be able to play as an Orc!

  16. #16
    Dev Blogs




    Dev Blog #1 | A Passion for Warhammer
    http://vermintide.com/dev-blog-a-passion-for-warhammer/

    Dev Blog #2 | Animation AI Part 1: Introduction
    http://vermintide.com/dev-blog-2-ani...-introduction/

    Dev Blog #3 | Victor Saltzpyre, Witch Hunter
    http://vermintide.com/dev-blog-3-vic...-witch-hunter/

    Dev Blog #4 | Animation Player Character: Part 1
    http://vermintide.com/dev-blog-4-ani...racter-part-1/

    Dev Blog #5 | Kerillian, Waywatcher
    http://vermintide.com/dev-blog-5-kerillian-waywatcher/

    Dev Blog #6 | Sound Design: Part 1
    http://vermintide.com/dev-blog-6-sound-design-part-1/

  17. #17
    Quote Originally Posted by Throren View Post
    Dev Blog #6 | Sound Design: Part 1
    http://vermintide.com/dev-blog-6-sound-design-part-1/[/CENTER]
    Glad to hear Jesper Kyd is on this one, I love the instruments/synths he uses for his music.

  18. #18
    Quote Originally Posted by Throren View Post
    Dev Blogs
    They sure know how to keep their potential consumer base invested. Great idea on their part. Now, if only they can keep this going up until launch...

  19. #19
    Quote Originally Posted by Snarftastic View Post
    Damn how many "Warhammer" titles are releasing?

    There's a freaking Warhammer Free to Play Early Access MOBA coming out or already out. *cringe*
    GW is giving out the licence like candy these days, though there is a couple promising games like Warhammer Total War, Battlefleet Gothic, Mordheim: City of the Damned and this. If only blizzard would have gotten the licence back in the day then it would have been world of warhammer. GW is probably loosing sleep over that deal now lol.

    - - - Updated - - -

    Not that i dont like wow but then we would have a proper warhammer game something that is quite lacking. Im also glad we get more fantasy games.

  20. #20
    New Dev blog previewing the next available playable character

    Dev Blog #7 | Markus Kruber, Empire Soldier
    http://vermintide.com/dev-blog-7-mar...mpire-soldier/

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