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  1. #1

    Raiding - The new gold sink

    Anyone else feel raiding is getting really expensive lately?
    Every pull it's
    125 food - 15g-20g
    Rune - 40g-100g
    2x pots - 10g
    Death - 50g
    Flask (night) lets say 2g per pull
    Totals out to 117g - 182g per pull, we spent the night wiping on maidens ~35 pulls
    Total investment to raid for the night - 4,095g - 6,370g per night of progression.
    We average 4 nights a week, that's a total of 16,380g - 25,480g per week. This isn't including any gems or enchants.
    Granted we aren't doing this kind of progression every night, it's still taxing. I also don't use runes EVERY pull, but for people on the boat where dps is tough, they probably are using runes every pull.

    What do you guys think?

  2. #2
    I uh, only end up paying like 150g or something for repairs. I used to tank though, so I didn't use runes, going to dps now though so I probably should go get some.

    That being said, everything else I make myself. Alchemy and 3 level 100 garrisons gets me all my flasks/pots, and food my guild uses the Savage feasts still.

  3. #3
    Deleted
    The main thing is the runes, really. They're too expensive due to scarcity and they're so good that they're sort of required for serious progression attempts. I don't see why they need to exist at all, we already have food/flasks/pots.

  4. #4
    I am raiding 3 nights every week since release and I gained 30k gold with doing NOTHING but only garrison missions. So your calculation is quite inaccurate. If you are actually losing 6k gold every night, that means you are wiping every 10 seconds or so. On the other hand, you shouldn't be raiding.

  5. #5
    Elemental Lord Sierra85's Avatar
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    Quote Originally Posted by thaynia View Post
    What do you guys think?
    I think thats how it always has been. Progression raiders do everything they can to squeeze out that extra bit of performance & if that costs gold, well they'll pay for it.

    I don't remember it ever being as pricey as this though, and it may be a barrier to entry for people who don't have crazy amounts of gold to play with.
    Hi

  6. #6
    Honorary PvM "Mod" Darsithis's Avatar
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    Quote Originally Posted by Jester Joe View Post
    I uh, only end up paying like 150g or something for repairs. I used to tank though, so I didn't use runes, going to dps now though so I probably should go get some.
    Only on farm you do. On progression? No way, unless you somehow are able to avoid dying in every wipe or everything you have is tagged indestructible. Easily I spend 500 - 600 on progression nights, not including the 100g the raid bank pays.

  7. #7
    Deleted
    35 puls is that like 5 hours_

  8. #8
    I don't know where all this gold is coming from.

    We're a shitty kid guild who has racked up close to 300k in funds for the gbank by selling BoEs. With garrisons we haven't had a single person have to spend a cent on consumables or repairs this entire expansion.

  9. #9
    125 food - 0g - Use garrison resources to buy the fish flesh from the trading post when its price is 4 resources per piece.
    Rune - 0g for me (tank) - as a DPS I guess your only option is to do LFR to get them or buy from the AH but as a tank the hc dungeon satchels have them and the satchel is pretty much always present. No-one wants to tank hc dungeons apparently. Fine by me, takes all of 15 mins to clear one.
    Pots and flasks - 0g - Get alchemy as a profession; with no combat benefits alchemy is a really good profession to have even on your main. Double flask duration adn you can make your own flasks and pots. And use the garrison resources to buy the herbs when they're cheap, and also the herb garden. I haven't bought a single herb from the AH this expansion.
    Death - No idea how you got 50g there, but it's definitely not that per death.

  10. #10
    Why are you using 125 food and runes on "learning the fight" pulls? Seriously, just use cheap +100 feasts and skip the rune during the practice runs, then start using them once you're close to downing the fight. That extra 75 main stat is not likely to be the difference between a wipe and a kill. Even if you DO wipe at 1% once you can get that far again.

  11. #11
    Quote Originally Posted by Erica View Post
    The main thing is the runes, really. They're too expensive due to scarcity and they're so good that they're sort of required for serious progression attempts. I don't see why they need to exist at all, we already have food/flasks/pots.
    I'd actually love if they cut back on short-term consumables (food/pots/runes) and just tuned every fight to account for it.

    It's getting a bit absurd where EVERY pull you need to (or should, at any half serious progression) eat, use a rune and double pot. That means you need to fish, do lfr and pick plants for EVERY raid.

    Sure, you can buy them off the AH, but then you need to make the gold somehow (+repairs too)

  12. #12
    I raid every week, I don't really play the ah and my gold has been going steadily up- so I can't complain about costs. One way to save is to not use consumables until you are close enough to the kill that they will actually matter. When your group is still mastering the mechanics- don't use them. Will save you a little. I disagree with the premise though. It seems that I am spending less of a percentage of my gold on raiding as compared to previous expansions.

  13. #13
    Quote Originally Posted by Erica View Post
    The main thing is the runes, really. They're too expensive due to scarcity and they're so good that they're sort of required for serious progression attempts. I don't see why they need to exist at all, we already have food/flasks/pots.
    Because Blizzard saw only 60% of the playerbase finished SOO LFR so on top of making it easier than before and handing gear left and right they wanted to make it even more rewarding for near to zero effort, and also give incentive to raiders who don't swim in gold to go to lfr with their elevated ilvls to make it even easier for the average pug to breeze through already faceroll content.

    Plus, Blizzard loves to add gold sinks to the game to drain the people who want to be completionists out of gold, any reason why full garrison update at lvl 100 costs about 10k per alt? Yep, goldsinks, even when they removed "5k per flying per each alt at level cap" they managed to invent even weirder ones.

  14. #14
    Considering how easily you can get free mats from an herb garden by just logging in for 2 minutes each day, I think it's perfectly fine. I haven't done an herb garden in a month and a half and I'm still not out of herbs. only gold sink for raiding for me is repairs.

  15. #15
    Quote Originally Posted by Darsithis View Post
    Only on farm you do. On progression? No way, unless you somehow are able to avoid dying in every wipe or everything you have is tagged indestructible. Easily I spend 500 - 600 on progression nights, not including the 100g the raid bank pays.
    Guild repairs cover like, 300-400g for me.

    Almost every night ends up being progression for my guild, we usually kill all the farm the first day. We waste a bit of time though between pulls.

  16. #16
    To clear things up a bit, i'm 7/10 mythic and we raid 4 hours a night, 4 nights a week. So in 4 hours, we wiped 35 times, that's a new attempt every 6-7 minutes.

    To those saying my math is inaccurate, please try to correct me instead of a blanket statement, like "that is wrong"... prices fluctuate on every server. The only thing I guessed at was the repair cost, but even if that fluctuated, the prices are still relatively high.

    I can probably provide my own pots if I have someone else in the guild craft, but it's still a time investment which is equivalent to the gold. I switched servers, so I currently do not have any alts and don't really want to spend IRL money on transfers atm.

    Most of my gold is from garrison missions at the moment. Every once in awhile I get lucky and get something worth selling.

    We did use feasts for like the first 10 pulls the other day, but any pull could be a kill at the moment so we're encouraged (and rightly so) to use 125 food/runes. I snipe cheap runes throughout the day so I rarely pay 100g for them anymore, but I have spent that in the past.

    Yes, it isn't like this once things are on farm, but it's just the more intense progression that's expensive.

  17. #17
    Deleted
    Pots, flask, enchants, glyphs, food and repairs are provided by my guild so nope it's not very expensive.
    That being said I usually get my own consumables, but that's pocket money.

  18. #18
    I think the biggest gold sink right now is repairs, it's easily 50+ gold a wipe and when you're wiping 30-50 times a night, things can get way too expensive. Ever since repair prices or durability was changed near the start of BRF, my guild's been tearing through guild repairs. 9/10M and we easily go through our 2k a night funds.

  19. #19
    We had 300k at the beginning of the tier and we've exhausted those funds this past week.

  20. #20
    Quote Originally Posted by thaynia View Post
    I can probably provide my own pots if I have someone else in the guild craft, but it's still a time investment which is equivalent to the gold. I switched servers, so I currently do not have any alts and don't really want to spend IRL money on transfers atm.
    Proff changes in woD made it super trivial to swap professions. Can just swap to alch on your raid toon and make all your potions starting at level 1 alch. You'll have to make some of the discovery books to get your flasks, but it's only 6 days of that daily to get the lesser + greater flask recipe. Seriously, just grab a herb garden on your raid toon, drop a proff for alch and you can self provide for maybe 30 minutes of your time over 7 days.

    Repairs do suck though. Idk if it's just the loss of the cash flow perk, but our repair expenditures seems WAY higher this expansion than it did in MoP.

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