I say it again. Fuck that place with it's crappy music and fat lazybears.
I say it again. Fuck that place with it's crappy music and fat lazybears.
I definitely preferred it to Dreanor. It felt lived in and vibrant. Dreanor feels like a lot of wasted space for crap you do once like treasures. Far too artificial and theme-parkey. It feels more like storm legions brevane and dusken from rift than part of the world of warcraft. a lot of generic orcs doing generic orc things and paths leading to another town burning down and little else.
Its kind of like gilneas. Looks lovely but when you finish a zone you notice a lot left over you barely touched and you wont have much reason to ever visit it again.
WoD had SOOOOOOO MUCH potential and it was all wasted on the stupid Iron Horde.
I seriously couldn't emphasize this more.
Savage wilds? Nah just Iron Horde.
Cool raids? Nah just Iron Horde. Highmaul was, is and will be the "coolest" raid of WoD.
Cool quests and storyline? Nah just Iron Horde.
6.2, you know, jungles and all that cool possibly mythical stuf... Nah just Fel Iron Horde.
The Iron Horde has been around now for 6 major patches counting in the early Kor'Kron of 5.3. And is by far the most boring enemy we've ever had
Last edited by Deztru; 2015-03-30 at 10:06 AM.
I thought the expansion theme was cool and they did a lot with the theme (asian) despite a bad reception. I like the continent a lot (couple of the later zones were a bit meh) but overall despite it's theme I played the shit out of it.
Jade Forest and its majesty,
The roiling planes of Valley of the Four Winds,
The savagery of the Krasarang Wilds,
The looming peak of Mount-Kun-lai(?) in the Kun-lai Summit,
The ever present Wall, snaking its way through the Kun-lai/Townlong border,
The dark and ominous energies of the Dread Wastes.
All very aesthetically pleasing and fitting to their zones. At least Pandaria had that, unlike WoD in which hardly anything is quite.. unique for each zone and ever present.
Shadowmoon Valley's eternal night?
Frostfire Ridge's stoney-outcroppings and snow?
Gorgrond had this jungle/barren wasteland thing going on, but it was always one thing or the other.
Spires of Arrak had these spikes! If not for the large roof of leaves during most of the zone, they would actually be incredible.
Talador was just plain. *plop* some trees! *plop* some (ruined) settlements!
Nagrand was much like VotFW, but because it was presented with a certain contrast for each altitude (which was hardly present I.M.O.), it was the same old Nagrand from Outlands. It didn't look bad, but you would expect something special and omni-present besides Oshu'gun.
I don't have hate for any expansion, I liked all of them, sure some are better than others, but fuck this.
Why does everyone "hate" an expansion when they all offered fun aspects of the game.
I have a hard time believing that people are sincere when they say that they enjoyed MoP. I have this sneaking suspicion that it's all just an epic trolling campaign designed to nudge Blizzard into making bad decisions.
Played since start of vanilla and I don't miss Pandaria in the slightest.
What I do miss is World of Warcraft.