Originally Posted by
Lord Havik
I just hope they step back and take a look at the whole "stab them in the head" thing. In TWD, it's like everyone's brain-case is made of styrofoam and the entirety of the brain is the off-switch. (Actual off-switch is the point at which the brain connects to the brain stem referred to by snipers as "the apricot")
1. The human skull is very hard and very round throughout most of its surface. Ever try to stab a hard, round surface? If not, try it. It's very very difficult. More often than not, your stabbamajig is going to deflect off the curved surface unless you put a great deal of physical force precisely in the right spot. You can't just slide a knife into someone's head, even if they're dead and rotting, you'd have to get a full swing of your arm going and hit with pinpoint accuracy to punch straight through. Or, press the point of the knife down with your body weight until it penetrated. Which is a whole lot of effort to accomplish a feat which a simple club such as a baseball bat could make possible with a fraction of the physical input. The effort of stabbing something through the skull would be so tiresome, even a very fit person would become too tired and their muscles too worn out to do it more than a few times. And, due to the time and effort it would take, it is not an efficient way of killing something, especially not a horde of zombies that are actively trying to grab and bite you.
2. Not all of the brain is an off-switch. The human brain can take a great deal of abuse and trauma, (ask any frat boy, fan of reality tv, or football player) and cannot simply be put out of commission by penetrating any ol' part of it. The reason a bullet kills the crap out of you when it penetrates your head is because of the great deal of blunt force caused by the impact upon the skull and the bullet fragments then tumbling along the remainder of their path, shredding the brain. Not simply because the bullet penetrated grey-matter. Realistically, if you desire the cessation of all brain-to-body communication, resulting in instant incapacitation, you aim for the space between the nose and the upper lip, because behind this thin layer of bone, and a few inches of brain tissue, is the base of the brain where it connects to the stem. This spot, known as "the apricot" by snipers, causes internal decapitation, removing the ability of the brain to tell the body what to do. The second best way to cause incapacitation would be to cause cessation of vital brain functions, which would mean destroying the medula; also most effectively achieved through blunt force trauma or use of firearms. And finally, there is cessation of all brain functions in general through effective dismantling of the brain, which is most effectively achieved through (once again) blunt force trauma. (Shotgun slugs, baseball bats, hammers, etc.)
Poking through the head with a knife is the least effective way possible to deal with any living threat, let alone a walking corpse that has no need for the outer layers of the brain which govern memory, emotion and logic. And while it is a neat plot device to make it so excessive use of guns is punished by the OMGWTFHOLYFUCK migrating sea of zombies, the writers should be more mindful of human physiology while navigating the plot. It's already established in the primary series that zombies have softer skulls and are easier to kill than newborn infants, but with the new series, it would be a fresh start, and a chance to be a bit less absurd.
DISCLAIMER: Yes, I'm very critical of the series, but just because I really do like it. What I like most is that it's not so much the zombies that are the real threat, they are just the personification of a disaster, but rather it is the living people, desperate and distrustful, that prove the be the greatest danger and source of drama.
But every time someone slides a knife through something's skull like it was made of paper, or every time Michone lops off 4 heads at a time with that samurai sword of hers, it takes me out of that suspended disbelief that one must achieve in order to become immersed in a media form. Especially when the primary focus of the show is something as realistic and pragmatic as day to day survival. (Food, water, shelter)