1. #1

    How many guild members does it take?

    I cant seem to find the answer to this question anywhere!

    What percentage of guild members do I need to have in a raid to qualify it as a guild run? (normal, heroic)


    It seems if I have "just" 10 I need 8 guild members to make it a guild run, but what if I go over 10 people in the raid?

    What if it is 11 in the raid, or 12, is 8 guild members then still sufficient to make it a guild run?
    Where is the breaking point to when it is no longer a guild run and I need another guild member to acquire another pug?

    Thanks for any information on this!

    Blupurrs

  2. #2
    I would say about 80%

  3. #3
    Quote Originally Posted by ucplayer View Post
    I would say about 80%
    .
    Yes, I understand at 10 on a team, 8 need to be guildies thus = 80%.

    My question is when it falls beyond that to 11, 12, 13 and beyond. (8.8, 9.6 & 10.4)

    I need 9 guild members for 11 in the raid, 10 guild members for 12 in the raid and again 10 guild members for 13 in the raid?

    I round up? I round down?

  4. #4
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  5. #5
    Thank you so much for your help!

  6. #6
    I'm not sure if it's fixed now, but at the start of the expansion they just kinda didn't bother with scaling at all. In normal/heroic you could get a guild run with 8/10 which is what you'd expect, the standard 80%. However, it just didn't scale at all, you could get the guild achievement with 8/30. I'm going to assume this has since been fixed though so you should shoot for the 80% mark.

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