I haven't tested this but looking at the code this should work:
In settings.lua at the very bottom add the ID for CoW (152118) to the WatchedIDs table
and in RiggsBar.lua change line 87
from
Code:
for i = 1, 9 do -- Create Each Shield Frame; 9 in total
to
Code:
for i = 1, 10 do -- Create Each Shield Frame; 9 in total
and also line 117 to
If that alone doesn't work then in settings.lua add
to the table just above the WatchedIDs table and
Code:
COW = {
name = RBTog.cow,
type = "toggle",
disabled = false,
tristate = false,
set = function(i,v) end,
get = function(i) end,
order = 10,
},
below
But in the code those settings seem to only get checked for class specific spells.
If it's still not working I might take a deeper look.