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  1. #61
    Bloodsail Admiral Franzy's Avatar
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    They aren't mods they are addons, mods are modifications of the games system, what WoW has are only additions to the current system
    Mods are against WoW's ToU
    So no blizzard won't monetize mods unless they make them no longer against their terms.

  2. #62
    Quote Originally Posted by taximals View Post
    They aren't mods they are addons, mods are modifications of the games system, what WoW has are only additions to the current system
    Mods are against WoW's ToU
    So no blizzard won't monetize mods unless they make them no longer against their terms.
    A rather frail argument IMHO.

    I don't think anyone here is talking about illegal modifications of the game client. It's clear everyone here is talking about Lua addons.

    Also by the terms of their own EULA/Terms of Use they can modify any and all legal agreements they have with players - they are not set in stone. They do have a highly paid legal team that can come up with different set of terms of use ....
    Last edited by bluspacecow; 2015-04-26 at 01:51 PM.

  3. #63
    Quote Originally Posted by Imnick View Post
    I think there's basically no chance Blizzard will do this, right now they have an explicit ban on monetised mods in fact.
    They created the ban for CREATORS to make money off mods, there is nothing preventing BLIZZARD from making money off mods. And in any case, they created the ban, they can remove it. I guarantee Blizzard thinks about new ways of making money and they are looking very closely to see if Valve if successful and if it proves to be a money maker, then they will do it in a heartbeat.

    - - - Updated - - -

    Blizzard once said they would never sell items for real money... then they did.

    Blizzard once said they would never sell gold for real money... then they did.

    Basically, if you are unsure about Blizzard motives... if they can make real money off of it - they'll do it eventually.

  4. #64
    Quote Originally Posted by stgeorge78 View Post
    They created the ban for CREATORS to make money off mods, there is nothing preventing BLIZZARD from making money off mods. And in any case, they created the ban, they can remove it. I guarantee Blizzard thinks about new ways of making money and they are looking very closely to see if Valve if successful and if it proves to be a money maker, then they will do it in a heartbeat.
    Here's my issue with Blizzard charging for addons.

    They would need to make some way of preventing people pirating the paid addons.

    Which would mean changing the addon/macro system so it's no longer possible to read the code of an addon in plain text. They would need to make them compiled blocks of code or some system like that. They would also need some form of signing system , say an encrypted signature that uses a two part key , 1/2 of which is on the server.

    This would absolutely stifle the freedom and creativity that's currently in the existing addon community. Where anyone can look at someone elses and learn off it. Where example code is freely shared around. Where the official addon sites have check in teams to check the actual code of an addon before being offered for download.

    Addon authors would less inclined to help each other since if you do someone else makes money off you for free. Blizzard would also need to play cat and mouse with addon pirates offering free versions of addons with special signature forging code. A player will never be sure if the addon package they are downloading is a secret key logger as you can't examine the code of the addons.

  5. #65
    Quote Originally Posted by Netherspark View Post
    There is zero chance Blizzard will do this.
    Blizzard will do anything to make a buck. If they can get some free money from monetizing mods then they would be idiots not to. They are a business not a charity as people like to say around these parts.

  6. #66
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    I'm only paying 100s of dollars for content in this game. Kappa

  7. #67
    Quote Originally Posted by Skarzog View Post
    So for those of you unaware, Valve and Bethesda have come to an agreement to allow Valve to monetize mods for Skyrim on their workshop. To this point as a modder it is almost impossible to profit from your mods directly because they use copy right material. But with Bethesda's blessing and Valve's platform this is now a possibility and many modders have already begun pulling their mods from other free sites to make them exclusive on Steam for all future updates of their mod. If you'd like to know more I suggest watching TotalBiscuit's video on the topic, he does a pretty good job of explaining it.

    https://www.youtube.com/watch?v=oGKOiQGeO-k


    So bringing this back to WoW... does anyone else think this is just the beginning of whats to come for games and mods? Will other companies begin to sanction the monetization of mod's using their games for a cut of the profit? Could Blizzard come to a similar agreement with a site like Curse and we'd suddenly find that in order to have access to the latest version of Skada we'd need to cough up whatever the mod author deemed adequate?

    In my opinion, just like DLCs and micro-transactions, this will catch on. Once video game companies realize they can make coin by doing nothing more than sanctioning other peoples' work, we will see many more games come out with similar arrangements. WoW is a bit of a trickier subject, the game has already been out for 10 years and has a subscription.

    So what do people think? Will we be seeing cash for mods some time in the future?
    will NEVER happen, either blizz gets all the money or no one gets anything at all

  8. #68
    Deleted
    I'm not paying money for mods. 90% of mods are buggy, unfinished, and some don't even work properly with the game months after being released because they have a feature or another that isn't 100% compatible with the game nor will ever be.

  9. #69
    Hours invested deserve some compensation, but it is a slippery slope...

    Hopefully modders will be sensible with prices...

  10. #70
    High Overlord tinystomper's Avatar
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    Quote Originally Posted by Jamyz View Post
    Blizzard won't do it - their stance has been pretty clear

    Having said that, I wouldn't have anything against paying for quality dev work. I don't use very many addons - but for example Weak Auras is excellent, I use it a lot and wouldn't have anything against purchasing it from a "addon appstore" for a reasonable one-time fee.

    On the other hand - some shitty "ad supported" model would make me stop using all addons.
    ads pay crap. literally next to nothing. if blizz had an app store like package where devs would register their addon and users would buy a license to use it, that would definitely motivate devs to spend the time. of course, this should have been the case 6 years ago... instead, blizz went the other way and declared addons must be free.... which kills development (who would spend hundreds or thousands of hours working on something for free?)

    - - - Updated - - -

    Quote Originally Posted by MoanaLisa View Post
    It wouldn't make any sense for Blizzard to do this. How would this work in a game where most of the popular add-ons break with each major patch and have to be revised? That's one reason why Blizzard is unlikely to ever get into the business of selling and supporting add-on stuff.
    you'd be surprised how motivated people are when they get paid. new patch breaks your addon? fix it or stop receiving the $$. simple equation really.

    - - - Updated - - -

    Quote Originally Posted by Jamyz View Post
    I could see addon monetizing working (sorta) in one-time appstore like model... but yeah, don't think Blizzard will ever want to get into the game of running that kind of marketplace.
    again, surprising how motivated people get when money is the reward. if blizz received a percentage, they could devote a team to support it and have that teams salary easily paid by that percentage. apple gets 35% of the app price. a team of 3 devs would cost about $30k/mon. would the addon-store bring in more then $100k/mon? with 10m players, that'd be $0.01/mon per player on average... it would easily support the team.

  11. #71
    Quote Originally Posted by Fummockelchen View Post
    Then turn your Addblocker off and support MMOC.
    you do realise that it was the ads on mmoc that introduced that virus a while ago right...

    ive got curse premium so i dont see ads anyway

  12. #72
    Herald of the Titans Tech Priest Bojangles's Avatar
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    And thus a new category was added to Pirate Bay. "Addons-Games"
    -=From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine. Your kind claimed your flesh as if it will not decay and fail you. One day the crude biomass that you call a temple will wither, and you will beg my kind to save you... But I am already saved..... For the machine is immortal=-

  13. #73
    Spam Assassin! MoanaLisa's Avatar
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    Quote Originally Posted by tinystomper View Post
    instead, blizz went the other way and declared addons must be free.... which kills development (who would spend hundreds or thousands of hours working on something for free?)
    Quite a few apparently given how many add-ons are available. If that's killing development you have a very different idea of what that means than I do.

    Look, you and everyone else that has developed an addon, did so knowing exactly what the rules were. If people believe their development efforts should be compensated at the same level as DLC content or with a fixed price for access to the software then I would advise developers to stop being stupid. Stop developing free add-ons and start making software that people will pay for. If people want to do it as a hobby or as part of a collective social open source effort then great. Hobbies usually cost money and collective social efforts have their own rewards.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  14. #74
    High Overlord tinystomper's Avatar
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    Quote Originally Posted by MoanaLisa View Post
    Quite a few apparently given how many add-ons are available. If that's killing development you have a very different idea of what that means than I do.
    new development is quite different from maintenance. also the scale of the addon would be impacted, as smaller projects are quick and easy with little support required.

    Quote Originally Posted by MoanaLisa View Post
    Look, you and everyone else that has developed an addon, did so knowing exactly what the rules were. If people believe their development efforts should be compensated at the same level as DLC content or with a fixed price for access to the software then I would advise developers to stop being stupid. Stop developing free add-ons and start making software that people will pay for. If people want to do it as a hobby or as part of a collective social open source effort then great. Hobbies usually cost money and collective social efforts have their own rewards.
    actually, i was unaware of blizzard's stance when i first developed my addons. i just figured it'd be fairly pointless as the code was available to everyone.

    as for stopping development, well yea... most have. a small handful continue and others that are paid by some 'nameless corporation' snap up 'abandoned' addons to keep them going and keep users coming back.

    btw, what are the rewards from 'collective social efforts'?

  15. #75
    So I will still go to Nexusmods for all my TES/FO needs?
    And I saw, and behold, a pale horse: and he that sat upon him, his name was Death; and Hades followed with him. And there was given unto them authority over the fourth part of the earth, to kill with sword, and with famine, and with death, and by the wild beasts of the earth.

  16. #76
    Deleted
    Looks like they finally saw sense:

    http://steamcommunity.com//games/Ste...32365253244218

    But it will happen again, with brand-new games that don't have an already-established modding community to piss off.

  17. #77
    The fact I can't make money is precisely why none of the stuff I wrote will ever be publicly released. I have an app that lets me know when my server is back up and my phone pays close attention to that and grabs my attention and let me knows more about what's going on.
    I also have one that parses data from alts to help monitor certain things in our raid and my toons and its garrisons.
    I also had various and sundry other things long before they became popular among other addons and still some things other addons don't do.

    I would have happily sold an iPhone and iPad version for $1 but since Blizzard doesn't want that -- I'll just not give it out then. I'm not interested in entitled people asking
    for things or requesting bug fixes because they used it in a way they weren't supposed to. No thanks. It works fine for me and the two others I've manually installed it on for. Since I'm the only one with the code, they can't give it away either.

    That's fine if you want free -- just never expect anything exceptional to come in to play. TukUI/ElvUI, DBM, and a few others are as close as you'll ever get to quality mods. Don't expect those to last forever either.

    Sorry, my time is worth something to me and I'm not willing to give it to anyone else for free "just because". Y'all can do without and will be none the wiser of what you're doing without. Blizzard will never know as the data is aggregated by a single IP and managed in a database that other sources reference. So when Blizzard changes their tone, I'll consider changing mine. Until then, deal without and, again, you'll be none the wiser.

  18. #78
    Quote Originally Posted by ElDoorO View Post
    Sorry, my time is worth something to me and I'm not willing to give it to anyone else for free "just because". Y'all can do without and will be none the wiser of what you're doing without. Blizzard will never know as the data is aggregated by a single IP and managed in a database that other sources reference. So when Blizzard changes their tone, I'll consider changing mine. Until then, deal without and, again, you'll be none the wiser.
    You're just doing it wrong. TSM Dude makes about $80k/yr from his site.

  19. #79
    Quote Originally Posted by Ballrug View Post
    You're just doing it wrong. TSM Dude makes about $80k/yr from his site.
    Weird, I'm not seeing an iPhone version of that or an iPad version -- something you can carry with you. How strange.

    Oh wait, it doesn't. No thanks -- not interested in that angle. I also refuse to do ad-supported programs -- it makes them look tacky.

  20. #80
    Old God Mirishka's Avatar
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    Quote Originally Posted by Skarzog View Post
    So for those of you unaware, Valve and Bethesda have come to an agreement to allow Valve to monetize mods for Skyrim on their workshop. To this point as a modder it is almost impossible to profit from your mods directly because they use copy right material. But with Bethesda's blessing and Valve's platform this is now a possibility and many modders have already begun pulling their mods from other free sites to make them exclusive on Steam for all future updates of their mod. If you'd like to know more I suggest watching TotalBiscuit's video on the topic, he does a pretty good job of explaining it.

    https://www.youtube.com/watch?v=oGKOiQGeO-k


    So bringing this back to WoW... does anyone else think this is just the beginning of whats to come for games and mods? Will other companies begin to sanction the monetization of mod's using their games for a cut of the profit? Could Blizzard come to a similar agreement with a site like Curse and we'd suddenly find that in order to have access to the latest version of Skada we'd need to cough up whatever the mod author deemed adequate?

    In my opinion, just like DLCs and micro-transactions, this will catch on. Once video game companies realize they can make coin by doing nothing more than sanctioning other peoples' work, we will see many more games come out with similar arrangements. WoW is a bit of a trickier subject, the game has already been out for 10 years and has a subscription.

    So what do people think? Will we be seeing cash for mods some time in the future?
    Valve has already pulled the plug on this. It was spectacularly disastrous.
    Appreciate your time with friends and family while they're here. Don't wait until they're gone to tell them what they mean to you.

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