Which of the primary crafting professions do you tie to what class - based on flavor, logic and lore?
Personally for me:
Blacksmithing: Warriors, Death Knights - heavily armed and armored knights that truly know their weaponry and armor.
Engineering: Hunters - fully loaded with bombs, gadgets, ammo belts, guns, scopes and crazy gizmos...
Alchemy: Rogues, Monks - familiar with dabbling in poisons, acids or various brews, teas and similar.
Enchanting: Mages - masters of the arcane, mages have always been associated with magical gear enchants.
Inscription: Warlocks - keepers of old and forbidden knowledge, terrible grimoires of dark power and demonology.
Tailoring: Priests - menders of soul and body, priests are known for having both plain as well as richly royal clothing.
Leatherworking: Shaman, Druid - classes in tune with the world, using what nature offers without wasting.
Jewelcrafting: Paladins - holy armor and weaponry tends to be adorned with gems, sometimes even made of draenic crystals.
Well that is how i see it
Anyone else that likes to "justify" profession choices with a little bit of lore and class logic?