Sorry, but I'm not in game and can't quite figure out that acronym. LMG? And, asking the theorycrafters and number crunchers here, with RoW does dot-weaving truly become obsolete? What do we do, then, only ever reach 3 orbs max? I don't have 2pc t18 yet so I'm taking insanity over mindbender, and from what I've read on RoW, insanity pulls ahead slightly over mindbender for Patchwerk ST.
Yeah... I thought of the ring, but somehow backtracked to MoP to find some abbrevation to not write it out.
Taking Twintops sims on H2P that have 4pc, Ring and probably trinket, CoP wins on 8 fight types, DW wins on 3 fight types.with RoW does dot-weaving truly become obsolete?
It's not obsolete - it's still best to DoTweave. The issue isn't DoTweaving, it's that when the risk is losing your RoW stacks, that loss outweighs the benefit of DoTweaving. So DoTweaving would remain beneficial any time you are not using RoW (this tier) - and all future foreseeable tiers until Clarity of Power is fixed to not promote DoTweaving.
Without DoTweaving, it would not be necessary to 5 Orb burst cycle again, unless you need to save burst for some priority target: 3 Orb DPing should be fine.
However, when using Mindbender, it may be worthwhile to 5 Orb burst cycle just so that you can overlay 2 DPs onto one another, to reduce the amount of time you are Mind Flaying, before you return to higher damage Mind Spikes. This may or may not be the case with Insanity though (hopefully not otherwise Insanity would be useless).
It'd be nice if RoW buffed Mindbender's damage as well, to synergize with the t18 2pc. 'cause, y'know, 'Mind'bender and all.
Yesterday I have been asked if I pass the trinket to warlocks (3 of them!) as a Shadow priest? What do you guys think about it? Which trinkets do you roll for and which you pass for others ?
After the boost it is probably stronger than Warlocks trinket on single target. Has a good use on 2 targets as well, but there are some heavy multidots fights where any trinket that gives you stats will be better. I can think of Xhul'horac and Council where I would rather keep the GRS trinket.
Also don't warlocks overestimate its strenght ? 15% crit for 5 stacks... it takes some time to stack it up on new targets and they also have a lot of critical strike already+crit cooldown. And affliciton ? Faster ticks, but at the cost of more gcds spend to refreshing.
Since shadowpriests only profit from that trinket on maybe 4 ?? fights, I'd pass it to the warlocks.
The fact that it drops as a token and not a trinket is absolute best thing about it. I can avoid paying GP for it until everyone on conqueror has it. Come on vanquisher and protector tokens. Heck, maybe I can manage to pass to someone trying for warforged.
The second priest healer, the non discipline on (maybe it is time to bring this back and remind them how much of a red headed step-child we feel)
Wouldn't the best way to do it (with COP) be to cast 2 mind spikes, 2 ticks of mind flay and then mind blast?
7,5 gcd at 1,333s cast time with 12,5% haste
8,5 gcd at 1,176s cast time with 27,5% haste
9,5 gcd at 1,052s cast time with 42,5% haste
9,5 gcd should be enough to don't have to cast Mind flay if you play CoP/Insanity without dot weaving. Maybe worth it during haste cooldowns. Anyone tried to sim this ?
What's the best way to track repuditation of war debuff ? any weak auras or addons ?
Edit: I figured out how to do it with 'tellmewhen' addon
Last edited by mmoc566347bb2f; 2015-07-20 at 01:24 PM.
This trinket is dildos. it's Shadow Weaving reborn. Shadow Weaving sucked back then and it sucks even more now. Pretty fuckin' sure whoever designed this trinket started playing WoW in Cata or later.
Shit needs to proc from Mind Flay and Mind Spike. Needs to be a self buff, none of this target exclusive shit. And the duration should change from 10 to 15 seconds.
Last edited by BobAwesome; 2015-07-22 at 02:03 PM.
One of these three things would be enough for me (at least +3sec duration to provide smoother gameplay) ... Or I would rather see the trinket to increase periodic damage instead of Mind spells. We have mastery for Mind abilites already.
Right now it is good only on pure single target. It can still provide dps gain on some fights with adds, but the gameplay around it is terrible.
According to Twintops sims it's the second best trinket for AS...i just can't see it. Of course that's with maxed stacks at all times and using it perfectly, which will never happen. Ill stick with sethe or PoF.
Pretty sure he was assuming second best on ST.
https://www.warcraftlogs.com/ranking...672916/latest/ Warlock logs
https://www.warcraftlogs.com/ranking...437974/latest/ Spriest logs
Clickzzy <Akatsuki>-Kil'Jaeden Semi-hardcore progression guild.
hmm today i got RoW trinket because of personal loot from NM archi. Trying it on dummy it feels rly clunky, especially with 2p. Using MF to clip it after 2 stacks in spike phase just to keep that debuff up and at the same time using shadowfined every 20s is ... meh. Is there some rotation that im missing? (23%haste) Because using this during hard boss fights with mechanics is rly annoying.
thats exactly the thing, i did few 6mins rotations on dummy with normal RoW trinket and with iskar hc trinket instead of it and difference was less than 200 dps (no raid buffs, no pots, no halo, no berserking) 33k both tries. Of course, try with RoW trinket was much less intuitive as i needed to care about that debuff. Only tried it with CoP because i thought it will make bigger difference but obviously its pointless. Maybe with hc or mythic RoW it would be worth a piss -.- .
Cant imagine doing it on zakuun, maybe on kormrok without taking traps.