Ok, so as we get into the long farm period of this tier, we are starting to see bosses steamrolled because of the power of the ring and gear in general. As such, we've started seeing the parts of fights that allowed AS to shine, long lived adds, happen much less often. For example my guild times the legendary ring explosion to one shot Mannoroth's doom lords, so we don't have to deal with his mechanics. This, combined with our 3 Mage, 3 lock setup, has had me actually respec CoP for this fight, since the infernals also get cleaved down in no time at all.
This got me thinking about how CoP and AS are going to scale with gear, and how a better geared raid negatively effects AS performance.
In BRF we saw AS become the go to choice for pretty much every fight as we started to speed kill during farm, contrary to theorycrafting saying it should never, on average, beat CoP on pure single target.
In HFC, I'm starting to feel the reverse is the case, and having won my mythic class trinket a few weeks back, I'm starting to question the need to play AS on fights that have been its staple in the past. As CoP, I'm seeing myself being competitive even during openers, not against rogues and mages, but not right at the bottom like we're used to.
With all this in mind, my question to the mathy guys out there, is this: Does the class trinket's % modifier make CoP scale better than AS as item level increases?
I'm not looking for a discussion about AS vs CoP in terms of their versatility, with CoP being largely useless against small adds, because as we farm the tier out, they really don't matter, as cleave cleans them up no problem.