Originally Posted by
Atlantic
Hey guys,
before I start this please note this thread is in no way a complaint. Putting my opinion on Garrisons as they are aside I just wanted to share some idea of how I thought, or would have liked Garrisons and Missions to be in WoD, and see what things others would have / would like to see. & maybe if people are 100% happy with them as they are!
Anyway, in my world garrison missions would go like this:
A garrison mission would work in short like a cross between MoP scenarios and group quests. Instead of clicking to send off your followers and checking back later, they accompany you, the hero, to do various tactical missions across Draenor such as assassinations of enemy captains, spying and collecting information, rescuing captured prisoners and more.
There would be 5 types of missions:
Contract missions: - Work like missions currently do, but you only send 1 follower off to do very small jobs that bring in a small amount of extra resources. For example send x follower off to do a small mission to receive a small reward. Could be gold, arch rewards etc, much like the basic missions now.
Trade missions : - A limit to how many of these you can do per week, but these will come up as requests from towns around the WoW universe offering trade deals. For example you could get a mission asking for a stock of resources in return for rewards. For example x npc from Gadgetzan has offered x amount of resources for x reward.
Normal: - You pick 2 other followers to accompany you. These missions are often short and consist of lesser tasks such as:
- Tactical captures/destruction of small enemy camps.
- Stealth missions much like the legendary follower mission to receive enemy intel
- Eradication of enemies, beasts and other threats (kill x amount of enemy type quest against strong enemies)
- Collection of important resources. Some of these will be venturing into the wilds, some will be stealing from enemies
Rare: - You pick 4 other followers to accompany you. These missions are often closer to MoP scenarios
- Small sieges and captures of enemy bases
- Harder stealth missions involving puzzles (things to dodge that require timing etc, floor activation puzzles, things like that)
- Assassinations of smaller but significant enemy generals
Epic: - You pick 2 followers to accompany you, and group with 1 other player and his 2 followers. In addition you are joined by a faction or neutral hero or significant character. For example you could be joined by Khadgar, Jaina, Vol'jin or plenty of lesser heroes. These missions would come up once per week and reward epic items but not from the raid loot table and with an ilevel between the two modes you have done and are moving onto. For example if you do normal you currently get heroic 685 gear from raid missions, instead you would get a different item of only 677 ilevel. I don't like that I am almost BIS mythic and no where near cleared mythic with these current raid missions.
- Larger sieges of strong enemy fortresses (picture garrison invasions but you are invading enemy strongholds
- Mini dungeons (like scenarios) with one or two bosses.
A few missions would be added with each patch with a higher follower and player ilevel requirement so that the content does not all become to easy.
This is just a rough idea of what I imagined garrison missions would be like in my world,
what do you think? what would you have done differently to Garrions? or would you not have had it any other way than it is now? I know some people love them!