If hero picks don't matter, then despite the fact that heroes can be locked if you haven't paid enough real money, the game is still fair.
But if hero picks don't matter, then why are both teams discussing and thinking so hard, even spending most of their bonus time, about hero picks?
If hero picks don't matter, then why don't the teams just instantly pick the hero they're most familiar with?
If hero picks don't matter, then any team with one support, one warrior and at least one assassain are equal, no matter what you pick.
If hero picks don't matter, why are all heroes unlocked in this tournament?
If hero picks don't matter, why is there a draft mode instead of just using blind picks?
If hero picks don't matter, why does Game Director Dustin Browder say they do:
The last hero G2 picked after a very long draft was Falstad, it was the hero G2 decided was the best for their chances of winning in this particular situation. What if they couldn't pick Falstad because it was locked?PCG: Ideally, would it be your intention to have every hero and every level be competitively viable?
DB: No, no, no. For example, right now Gazlowe the goblin tinkerer is not considered a top tier character on any map except Sky Temple, where we’re starting to see Gazlowe do some pretty cool stuff because he’s very much a board control piece. Gazlowe can’t fight for much but he can own an area of ground. Well guess what Sky Temple is all about? It’s all about owning ground. So suddenly here’s a hero, probably a tier two maybe tier three hero, who is suddenly first pick on Sky Temple, and that’s what we’re going for. We want variability in these heroes. We don’t want twelve heroes to be top. It may happen, but that’s not the goal. We want the variation in battlegrounds to cause changes in your composition. We want variation in enemy team compositions to change your composition, and with the introduction of ranked play, we’re finally getting to see how successful our strategy has been here in creating that kind of variability. We could have guessed that before, but we never would have seen it, and now we can start working towards more and more of that kind of variability.
Source: http://www.pcgamer.com/blizzard-on-h...ng-yet/#page-2
If hero picks do matter, then how is it possible that the game is fair when you (or your opponent) can't pick the heroes that you (or your opponent) decides will be best for your (or their) chance of winning? It's not. Unless the hero pool is equalized, like it is in this tournament, ranked mode is pay-for-advantage.
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ToD 5 minutes ago on Dreamhack stream: "If you lose the draft, the game becomes very hard."
Commentators say that Fnatic said that they lost a draft in a previous game.
Clearly, hero picks don't matter and these pro gamers are just talking out of their ass.
Btw, this proof is now streaming live: http://www.twitch.tv/dreamhackheroes