Originally Posted by
Alaj
I cannot see why you want to dismiss a 15% dmg reduction that can be kept up 100% of the time for a 40% reduction for 3 seconds every 3 seconds on every fight. There are only a few times where you take alot of damage, and for those are either very very long or short. IE Fel lord for long, Xhul for short.
Bristled Fur has its moments for some fights, but overall, a 15% dmg reduction that can be kept up 100% of the time will always win. It is nearly like having a barkskin up 100%.
I cannot see any use for GoE, the 100% dodge removes the entire point of the 20% phys dmg reduction, ofc ur you are not the best player and cannot control your rage, it does have its uses on fights like Kilrogg.
Also i find it rather odd why you would use a armor trinket like the anzu one for a boss fight where everything that can kill you is magical. I prefer ISS, since versatility and stam is by far the best counter towards magical damage.
also TD, like bristled fur, has its moments. Do not write it off because for some fights, and especially if you have alot of multistrike, you will never go below 60% since your hp pool is so massive. It is better than a random proc mastery buff that is uncontrolable (generally any tank trinket with an RNG proc is shit in my eyes as you want your trinkets to help you survive at particular moments, not help your dps survivability when it not needed)