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  1. #1
    Blademaster Hamel's Avatar
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    What do you think about Soul Capacitor?

    What do you guys think about Soul Capacitor?

    I've got my hand into one yesterday, played around with it for a while,

    and thought it is somewhat difficult to "fully utilize" it in an actual raid; unless it is a straight-forward patchwerk style battle.


    Yes, I know, according to the SimC it takes up one slot for trink in BiS settings for all three rogue talents, but I don't know if it is really useful for a rogue it a progression guild.

    I personally think "realistic BiS trinket" for combat/sub is Blademaster / Bleeding hollow, and Malious Sensor / Bleeding hollow for Assn.

    So hey, what do you guys think? I would appreciate it if you guys would share your opinion on this.

  2. #2
    I think on some fights it will be more than fine and on some, it will be a possible liability. Gorefiend's digest phase comes to mind in particular, you might possibly have to cancel its aura in there since it effectively stops your dps for 10 seconds. Otherwise the trinket encourages the base playstyle of save save save dickslam, a hallmark of a spec such as assassination.

  3. #3
    Bloodsail Admiral Deafyx's Avatar
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    Quote Originally Posted by badgersmashr View Post
    I think on some fights it will be more than fine and on some, it will be a possible liability. Gorefiend's digest phase comes to mind in particular, you might possibly have to cancel its aura in there since it effectively stops your dps for 10 seconds. Otherwise the trinket encourages the base playstyle of save save save dickslam, a hallmark of a spec such as assassination.
    You can not simply right click the proc off.

    This trinket is pretty stupid while doing dailies. I tried myself to right click the buff off while killing quest mobs and I could not. So I went back to using my old BRF trinket during questing. As for raids, no clue yet. I got it on our last kill of the night on Thursday, will not be raiding until Sunday.

  4. #4
    I had no problems at all properly utilizing the trinket in a progression environment. It requires adjustments in timing and playstyle to become effective(even while soloing).

    I love it. I got it, and immediately noticed a massive, and very obvious dps increase. The dps increase from the trinket is probably the single most noticeable increase from 1 piece of gear that i've ever seen(legendary daggers might be the exception). It's tough to recall any one piece that could rocket my dps so much.

    i also like the visual effect, it really emphasizes it's proc and helps nail down when i should go balls to the wall.

  5. #5
    Deleted
    And then u look into logs and suddenly realize that its just Skada bug...

  6. #6
    Deleted
    Where did you see that effect? Ingame?

    Ingame dps meters can't properly handle the effect, the absorbed damage you do during the 10s is counted towards your total damage ingame in addition to the proc.


    Personally I don't like the visual effect of the trinket, for me it would have been fine without one just like all other trinkets. I don't have it yet, but during ptr testing there were some wtf moments with it. On Sorcrethar for example during p1 the boss charges sometimes away outside of melee range and it happened twice right before my explosion, so the proc just hit nothing. You should be able to cancel the effect and get the explosion when you want it imo.

  7. #7
    if you use details instead of skada or recount, your own dmg counter stops during the proc, and explodes..on explosion.

    Details' numbers match to warcraftlogs as well.

    I would highly recommend Details over the other meters, especially if you like tools like warcraftlogs.

  8. #8
    Soul Capacitor totem is pretty strong but I think its balanced. There aren't a lot of PVE situations where it can be exploited this tier like there was in SoO, and in PVP its just another of a dozen stuns you get pelted with.
    If anything Ancestral Guidance was the thing that was most missed.
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  9. #9
    it could get interesting in pvp...dump cd's on a proc, trying to blow up the healer, then SS someone else for the explosion....

  10. #10
    Quote Originally Posted by Vanthem View Post
    You can not simply right click the proc off.

    This trinket is pretty stupid while doing dailies. I tried myself to right click the buff off while killing quest mobs and I could not. So I went back to using my old BRF trinket during questing. As for raids, no clue yet. I got it on our last kill of the night on Thursday, will not be raiding until Sunday.
    Ahh, I haven't tried to click off the buff so I wasn't aware that you couldn't, perhaps a hotfix will come in or just as you said before, use a different trinket in these specific situations.

  11. #11
    Deleted
    Soul capacitor should just effect your target. It works exactly the same except rather than it expoding from you the explosion happens from the enemy you're attacking. It's very annoying on some fights as it's RPPM based and can proc and be absolutely useless.

  12. #12
    Quote Originally Posted by NoobistTV-Metro View Post
    Soul Capacitor totem is pretty strong but I think its balanced. There aren't a lot of PVE situations where it can be exploited this tier like there was in SoO, and in PVP its just another of a dozen stuns you get pelted with.
    If anything Ancestral Guidance was the thing that was most missed.
    Wtf does any of that have to do with SOUL CAPACITOR?

  13. #13
    Blademaster Hamel's Avatar
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    Quote Originally Posted by Aurinth View Post
    And then u look into logs and suddenly realize that its just Skada bug...
    This is one thing I also wanted to mention. Is Soul Cap in SimC also "overvalued" as it is in Skada/Recount? (in a patchwerk game)

  14. #14
    Deleted
    The only problem with this trinket is its only for melee :P

  15. #15
    Deleted
    Absolutely love this trinket, i am currently running it with mythic blackhand trinket to ramp up CPs via crit procs to fire off more finishers/regain energy. Sometimes it can be a pain when slightly off target on proc and occasionally may not proc for 2 minutes but when it procs 6 times in 2 minutes like it has done a couple times for me, its pretty damn intense!.

    The effect is fun, i thought i was stood in something bad until i realised and it can continue to trick you like that but overall I like it on a visual point and absolutely love it as a dps gain. Everyone in my guild is jealous right now!

  16. #16
    Deleted
    Quote Originally Posted by lanana View Post
    The only problem with this trinket is its only for melee :P
    If anything that's a good thing. Splits up the gear somewhat.

  17. #17
    In long fights where you're on the boss it's fun - let's you pool energy and blow them up, and see huge numbers that rogues haven't ever seen before which is always cool. In priority add fights and short fights though I'm starting to hate it. I've also had something, and this surely has to be a bug, where I'm getting 3-4 procs in a row? Something like that pretty much guarantees that my dps is cut by 1/4 at least by the end of the encounter. I think it would be a little more fluid if it was a 3-5 second buff with a more frequent proc rate, or even something that takes every x skill damage attacks, adds them to a counter, and at y stacks of that counter, it explodes for z% of that damage. That way its not 10 seconds of being useless, and has more control.
    Last edited by Ryquis; 2015-06-28 at 03:57 PM.

  18. #18
    I know someone who had it wipe their group on Iron Reaver. It proc'd right as he was trying to kill a bomb, and the bomb exploded before the trinket finished its damage absorption. Bomb didn't die, bomb exploded, people very mad.

  19. #19
    Deleted
    Trinket is meh for example on Mannoroth it lost me dps

    http://puu.sh/iGiHv/e54561ee9b.png Damage done

    http://puu.sh/iGiIF/0407472dc7.png Damage absorbed

  20. #20
    Quote Originally Posted by Wadoo View Post
    Trinket is meh for example on Mannoroth it lost me dps

    http://puu.sh/iGiHv/e54561ee9b.png Damage done

    http://puu.sh/iGiIF/0407472dc7.png Damage absorbed
    i call bs - if 6.63mil was the damage you did (or would have done without the trinket) you would have to lose well over 2mil of wasted procs with no enemies nearby, mathed off the top of my head.

    get rid of skada or recount, get details, and use warcraftlogs, will make life easier

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