Maybe undynamic is a bad word to use here, but I couldn't think of a better one.
So here's what I mean.
I was out doing my first apexis area of the day. I had the quest. I went into the Arakkoa area. I got 100%, and I popped my Aviana's feather to get back and hand the quest in. I flew over the Bleeding Hollow area and I saw the event icon. So I landed there, got into a group and we summoned the Remnant of the Blood Moon. The moment we killed it, my apexis bar was at 78%. In a way that was great. Problem is, I didn't have the follow-up quest, so bringing the bar to 100% would not have done anything for me. I had to leave the group at that point in order to fly back, hand in the quest, get the follow-up quest and then fly back there to finish the area.
That is terrible. I do not understand why they did it this way. Forcing me to disrupt the flow of that apexis area is totally unnecessary. Why can't there be one quest that has us complete 3 apexis areas, so you pick up the quest at the beginning and you can do 3 apexis areas without having to run back? Or why do there have to be quests for this at all? The apexis area awards the apexis crystals directly on completion. Why can't it also award reputation? This doesn't make any sense to me.