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  1. #41
    I am Murloc! Kevyne-Shandris's Avatar
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    Quote Originally Posted by Dryla View Post
    Play forever, is not the same as play forever in a daily basis.
    I still sometimes play things like baldur´s gate or icewind dale, and a lot of other classic games like those, but not everyday.
    See what you did to me here? i am gonna have to reinstall the first icewind dale this weekend XD.


    Get Pools of Radiance as well. Still have the 1988 version (3.5" floppy version).
    From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes.
    They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."


  2. #42
    Warchief dixincide's Avatar
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    prior to quitting friends were the only reason I stuck around. Once they left. I did too.

  3. #43
    Quote Originally Posted by sheepra View Post
    You are so wrong. pls dont type that kind of bullshit if u have no clue about this. Here are some infos to you.

    (Naxxramas) - Released June 20th, 2006
    World-first Kel'thuzad kill by Nihilum on September 9th, 2006

    Tier 2.5 (Temple of Ahn'qiraj) - Released January 3rd, 2006
    World-first C'thun kill by Nihilum on April 25th, 2006
    you chose 2 really bad examples. Naxx took so long because you needed 4 warriors all with 4 piece t3 for the hit bonus to taunt so that you could get past the 4 horsemen and C'thun was bugged and unkillable and was killed the same day as he was hot fixed.

  4. #44
    Speak with your wallet, that's the only way they'll listen. It seems (to me) Blizz/Activision don't care about the game any more and are trying to milk the player base for what they can.

    1. In-game store. It's BS, you pay £50 for an expansion and £120 a year subscription, but still don't have access to everything in the game without spending more £.
    2. More frequent expansions AND they've increased the prices. They're trying to convince us the more frequent expansions are actually better for the consumer?!
    3. Less content and higher sub. Let's be honest, what worthwhile content is there in 6.2? Tanaan is basically timeless isle with about 4/5 daily quests, what else is there to do other than grind rep and stack apexis crystals?

    The only time my guild (and many others) are active is at raid time. Everything is focused on raids and the game is severely lacking in the outside world. They should have at least made Tanaan like IoT rather than TI.

    It seems to me that a lot of people stick around purely because they've made so many great friends on WoW and don't want to let them down. I know exactly how they feel, I've been with the same guild for 8/9 years and I know I'll miss the people more than the game.

    My sub runs out next week, I'll wait and see if Blizzard can tempt me back; if they continue to treat WoW like a basic cash cow I doubt I'll re-sub.

  5. #45
    I am Murloc! Kevyne-Shandris's Avatar
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    Quote Originally Posted by mashed94 View Post
    2. More frequent expansions AND they've increased the prices.
    That's going to be a downer. I could afford 3 accounts with boxes being bought every 2 years. But every year at these prices for this as content? Consolidation to 1 account.
    From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes.
    They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."


  6. #46
    Quote Originally Posted by razer1 View Post
    So first things first not hating on Wow but why has it become so boring, yet so easy to get things. I have been a long time player since Vannila and the only exp I liked was BC and WOTLK. I remember when raids took months to clear and when Epics where not like candy, that feeling when some guy running around with Tier 5 while you where trying so hard to get Tier 4 and wanted to be that guy. Its just not there anymore.

    What about when all the gear was not in the same raid but with different modes. Such as Karazan, SSC, TM you know. Same goes for PVP "o that guy has that gear I can get that if I grind enough" You can now get Conquest points straight from Ashran and RBG Farming without entering a Arena match. I thought conquest points was all about Arena and Rated BGs. Guess not now.

    Im just saying, WOD is boring and when will we have that "OMG" factor again. I have stopped paying with real cash since its not worth my money. I only pay with gold that I make from my dumb garrisons and alts. But can I be screwed doing that a few hours a day now....dont think so.

    10 year vetran is very sad.
    I understand that after 10 years you will get a bit burned. But also you are right in some aspects the game it's too easy now, i mean easy to get stuff. Mythic gear from garrisons? really? and other stuff. In my opion the game went with the flow of the market, the new players want to be top lvl quick and get gear quick and in a easy way. So Blizz had to give them that. It's sad that dungeon are easy because when they made them hard those players just cryed until they nerf them to the ground. But thats my opinion. The problem is the new kind of players. They are lazy!

  7. #47
    I just wish there were Instances that would accommodate groups of 2-4 players and 6-9 players. That would help me tremendously.

  8. #48
    Deleted
    just quit and stop whining

  9. #49
    Quote Originally Posted by sheepra View Post
    You are so wrong. pls dont type that kind of bullshit if u have no clue about this. Here are some infos to you.

    (Naxxramas) - Released June 20th, 2006
    World-first Kel'thuzad kill by Nihilum on September 9th, 2006

    Tier 2.5 (Temple of Ahn'qiraj) - Released January 3rd, 2006
    World-first C'thun kill by Nihilum on April 25th, 2006
    Welcome to the era when Blizzard even admitted they cock blocked final bosses by making them unkillable, it was their way of pacing the content. Both of those kills, along with some others, all coincide with hotfixes.

  10. #50
    Quote Originally Posted by HeiAggra View Post
    I understand that after 10 years you will get a bit burned. But also you are right in some aspects the game it's too easy now, i mean easy to get stuff. Mythic gear from garrisons? really? and other stuff. In my opion the game went with the flow of the market, the new players want to be top lvl quick and get gear quick and in a easy way. So Blizz had to give them that. It's sad that dungeon are easy because when they made them hard those players just cryed until they nerf them to the ground. But thats my opinion. The problem is the new kind of players. They are lazy!
    I know right? They push a button and poof, mythic gear! Easy peasy, nothing to it... sucks! Oh... except for the part where they have to loot 21 heroic bosses... and the part where they have to have an assortment of followers who are 660+ ilevel which typically takes about 6-12 weeks to do to get a proper spread of abilities to 100% them... and the part where they have to build their garrison exactly right to have a chance to get the tokens to get to that ilevel.... But yeah, once you loot 21 bosses and spend a few months upping the levels of your followers then yeah.. push a button and out comes the mythic.

    People shouldn't be allowed to have mythics... Btw we need a healer for tonights mythic raid or we can't raid, do you have any friends that can heal? You have a heroic raider friend who puts out great numbers? Ugh, we're going to have to gear them up just to have a chance... what? They have 3-4 mythic gear from caches and can hit the ground running? Great! Tell them to come! But yeah... people shouldn't be allowed to get mythic gear from caches for doing absolutely nothing... *tsk tsk tsk*

    It is so hard to find people capable or raiding mythic content and keeping 20 players, but lets make it harder than it needs to be by removing mythic caches because we don't like other people wearing the most basic gear that we feel makes us feel better than anyone else, because not being able to do the content because I can't make a 20 man team is much better than someone walking around with the same star on their bellies as me.

  11. #51
    The game is a lot more fun with friends, but most of mine have already quit or took a break because its summer. The ones that stay around only log in for raids. I wish the game would encourage you to meet new people, in vanilla and TBC it was very easy to do so when you actually needed each other to get certain things done. The current game is just a queuefest where you never have to leave your garrison, and play around with this in-game Facebook games. The game at its current state is hardly a MMORPG if you ask me.

  12. #52
    The Lightbringer Pannonian's Avatar
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    Quote Originally Posted by sheepra View Post
    You are so wrong. pls dont type that kind of bullshit if u have no clue about this. Here are some infos to you.

    (Naxxramas) - Released June 20th, 2006
    World-first Kel'thuzad kill by Nihilum on September 9th, 2006

    Tier 2.5 (Temple of Ahn'qiraj) - Released January 3rd, 2006
    World-first C'thun kill by Nihilum on April 25th, 2006

    yeah, but then please talk about your raiding experience in classic, because before you talked about bc and wotlk, and the raids there didn't nearly take as long as classic raid. But if you meant classic raids all along, and you prefer them to the raids today, then i clearly know what to think about your post.

  13. #53
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    OP. STop playing this game, forget about and find something that does not bore you This game is going down a new route, a wierd route, but it is something that we can do nothing about, so say goodbye to WOW and play some wildstar instead

  14. #54
    Quote Originally Posted by Jewsco View Post
    Looks like the option I am choosing my 6 month payment ends in aug and I just unscribed.
    I have never let my sub go before.
    Guess I look to steam for my entertainment now
    As long as you don't support early access, the community thanks you. It's the cancer of game industry.
    You can try to fit me in a box, only to see me burst out of it.

  15. #55
    Quote Originally Posted by Flurryfang View Post
    OP. STop playing this game, forget about and find something that does not bore you This game is going down a new route, a wierd route, but it is something that we can do nothing about, so say goodbye to WOW and play some wildstar instead
    Good luck with Wildstar, seriously. Suggesting to someone who is not raiding to go to Wildstar because they are bored of wows endgame content could cause them to commit suicide. Once you hit max level your options for non-raid level content is to do the same 8 dailies over and over again or PVP. I use to be the biggest Wildstar supporter until I hit max level and had the wind knocked out of me when I saw what there was left for me to do because my guild could not get 40 people through the gating efficiently and kept falling apart. Your options are the same dailies every day, half of which were in reskins of starter zones, and scenario battles which you will burn out on quickly, some of which are basically pvp vrs AI in a moba. Then you have PVP which is plagued by bots and horrible balancing issues.

  16. #56
    Deleted
    Brazzer has more content

  17. #57
    Herald of the Titans Klingers's Avatar
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    Quote Originally Posted by Zhira View Post
    I'm not out to bash anyone, but it amazes me how many write "TBC and WotLK was the only expansions I enjoyed" and yet 5-7 years later they still play.

    Z.
    It's all subjective but I've always been confused by this. I don't rate MoP as highly as WoTLK or BC, but I really thought after Cata that Blizzard had their head screwed on right again. A few missteps like the gated dailies in 5.0 aside, MoP really delivered. Great raids, fun levelling content, beautiful zones, new race and class, something useful to do with Archeology, etc etc.

    The biggest thing for me apart from the 14 month gap (which is more WoD's problem than MoP's) they delivered balanced, feature-rich content patches at a good pace that were a blast to experience.


    ...What happened?
    Knowledge is power, and power corrupts. So study hard and be evil.

  18. #58
    Deleted
    probably me having massive depression but atm doesn't feel like its even worth the gold token as soon as time runs out i'm done with this expac till i see something good again inc.

  19. #59
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    Quote Originally Posted by Pannonian View Post
    yeah, but then please talk about your raiding experience in classic, because before you talked about bc and wotlk, and the raids there didn't nearly take as long as classic raid. But if you meant classic raids all along, and you prefer them to the raids today, then i clearly know what to think about your post.
    Why the fuck we should talk about MY raiding experiances? Im just telling the facts in here cause the guy told raids NEVER took a months to clear.

    Here is some more list. raids that took month or more.

    1 (V) Ragnaros: MC 154 days
    2 (BC) Kael'Thas: TK 130 days
    3 (V) C'thun: AQ40 113 days* (He was literally unkillable because broken mechanics and math)
    4 (V) Kel'thuzad: Naxx 40 90 days
    5 (W) Yogg 0: Ulduar 85 days
    6 (BC) Archimonde: Hyjal 79 days
    7 (V) Nefarian: BWL 77 days
    8 (BC) Lady Vashj: SSC 73 days
    9 (V) Onyxia: 69 days
    10 (BC) Kil'jaeden: SW 62 days
    11 (W) The Lich King: ICC 46 days
    12 (C) Al'Akir: T4W 42 days
    13 (BC) Magtheridon: 40 days
    14(C) Sinestra: BoT 38 days
    15 (M) Ra-den: ToT 31 days

    some vanilla raids in there are missleading cause you had to lvl 1-60 first.
    Last edited by mmocb797a40363; 2015-07-02 at 07:00 PM.

  20. #60
    I am Murloc! Kevyne-Shandris's Avatar
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    Quote Originally Posted by sheepra View Post
    Why the fuck we should talk about MY raiding experiances? Im just telling the facts in here cause the guy told raids NEVER took a months to clear.

    Here is some more list. raids that took month or more.

    1 (V) Ragnaros: MC 154 days
    2 (BC) Kael'Thas: TK 130 days
    3 (V) C'thun: AQ40 113 days* (He was literally unkillable because broken mechanics and math)
    4 (V) Kel'thuzad: Naxx 40 90 days
    5 (W) Yogg 0: Ulduar 85 days
    6 (BC) Archimonde: Hyjal 79 days
    7 (V) Nefarian: BWL 77 days
    8 (BC) Lady Vashj: SSC 73 days
    9 (V) Onyxia: 69 days
    10 (BC) Kil'jaeden: SW 62 days
    11 (W) The Lich King: ICC 46 days
    12 (C) Al'Akir: T4W 42 days
    13 (BC) Magtheridon: 40 days
    14(C) Sinestra: BoT 38 days
    15 (M) Ra-den: ToT 31 days

    some vanilla raids in there are missleading cause you had to lvl 1-60 first.
    Cure for WoW's ills?

    Make the next boss so difficult that it won't be downed even by the top 10 raid guilds for 155 days.

    Even make it a patchwerk boss, so they can have an entire Arcane mage DPS crew and still they can't down it for 155 days.

    If raiding is everything and the only means to gear up, I want these raiders to actually work for their gear (not claim their guild got it down on farm in 2 weeks from release and that BS).

    Make it miserable for everyone else to gear out, join the party. ^-^
    From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes.
    They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."


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