1. #79801
    Immortal rcshaggy's Avatar
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    So will there be a Alt catch up thing in Legion?

    Don't feel like wasting my gold on certain items, and how are the quest awards?
    Is there some bonus quests for xp?
    For the Horde!

  2. #79802

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    Are the Suramar dungeons staying Mythic Only throughout all of Legion?

    Originally posted by Blizzard (Official Post | Blue Tracker)Collapse
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    The court of stars requirements are completely too much. With how reputation gains are right now you are likely to have around 835 ilvl. Having had just finished the rep grind and the quests needed to zone in I instantly queued. Once inside my entire group was ilvl 830+. So not only were we out gearing the entry level into heroics by 20 we had passed the point where the items dropped in the instance would be an item level upgrade. This makes it so the only reasons people would even look at doing court of stars is for their class quests, Glory of the Hero achievements, and mythic difficulty.

    Now with these things in mind let's look at the tuning of the instance. The first boss melted before he had a chance to do his double sided attack a third time and only lasted about five seconds after drinking his potion, The second boss managed to get one lava patch ability off, and the last boss managed to get two duplicates of himself out before he died. None of these experiences really felt like bosses this is largely because of the fact that our group completely over geared the instance. I'd now mention the trash and how it made me feel but the fact is if the bosses were jokes then the trash barely even needed to exist it was so easy.

    Now there are three solutions. The first being that you can tune the instance up to match the ilvl you will be going in at. This would require you to also give better rewards. The second option is changing the rep requirement. This could be done by either increasing the rep rewards from the quests in the zone and the world quests. Now the third option is treat this instance and the Arcway like you have every other instance since Wrath allowing us to queue for them regardless of the fact that we have done the quests leading into them. There are plenty of time gates on our class quests as it is, and I'm not even sure if they all require you to go into Court of Stars, so there is very little reason to hide these instances behind this rep wall like this.

    I personally am a fan of number three.

    Seeing how this dungeon attunement experiment has played out over the past few weeks, there's no question that tuning and pacing are currently missing the mark. Even setting aside item level expectations, when it comes to Normal and Heroic difficulty, most max-level players use the random dungeon queue. Going from picking a random 1 out of 8 dungeons to a random 1 out of 9 or 10 doesn't feel like much of a reward. And early players to unlock them would have faced brutal wait times if they tried to queue for those dungeons specifically, due to the small matchmaking pool. That's of course a far cry from the excitement of earning access to a new Heroic dungeon back in Burning Crusade, for example.

    But at the same time, closely tying these dungeons to the zone progression strengthens both sides of the equation. Each dungeon is situated in the context of the overall story arc of the zone (particularly important for Court of Stars), and the zone storyline offers access to meaningful new content as a reward to complement the usual items and Artifact Power.

    In the next beta build, both Arcway and Court of Stars will only be available as Mythic dungeons, unlocked at an appropriate point midway through the main Suramar questline. And in hopefully the build after that, you'll see a few extra items spicing up the loot tables of those dungeons as an extra attraction once they're unlocked. Their Normal and Heroic versions were already far less likely to be seen, due to queue mechanics, and this change is aimed at clarifying the role of these dungeons as endgame unlocked content.

    It's crucial to remember that while the label "Mythic" may conjure up visions of hardcore raiding and may seem intimidating for those who haven't yet tried them, the main difference between Heroic and Mythic dungeons lies in the expected item level (810 vs. 830ish) and the fact that there is no random matchmaking available for the latter. An organized group of 5 players with experience and gear from Heroic dungeons should find success when venturing into Mythic. Higher levels of Mythic, accessed via Keystones, are where the major challenges lie.
    Correct. Standard Mythic dungeons (zone in, kill stuff, loot stuff, weekly lockout) will be open right away. The only part that won't be there right away is the "Mythic+" Keystone system, since that parallels other endgame progression systems like raiding and the rated PvP season.
    The Arcway and Court of Stars quests will be optional - they'll become available at the appropriate points in the story, but you'll be able to continue the main quest campaign even if you don't finish them. The intent is for unlocking Suramar's dungeons to be a reward for progressing that far in the questline, not to block further quest progress until they are completed.





    If so, what load of crap.

  3. #79803
    I'm about to give up, still haven't found a Swollen Murloc egg...

  4. #79804
    Deleted
    Quote Originally Posted by Kellorion View Post
    Are the Suramar dungeons staying Mythic Only throughout all of Legion?






    If so, what load of crap.
    I do not like this.
    Not at all.

  5. #79805
    Quote Originally Posted by Kellorion View Post
    Are the Suramar dungeons staying Mythic Only throughout all of Legion?


    If so, what load of crap.
    Why is that? I like this solution.

  6. #79806
    I am Murloc! Seramore's Avatar
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    Quote Originally Posted by Kellorion View Post
    Are the Suramar dungeons staying Mythic Only throughout all of Legion?






    If so, what load of crap.
    What's wrong with Mythic only dungeons?

    Quote Originally Posted by Bigbazz
    MMO champion for example used to be the center of WoW theorycrafting

  7. #79807
    Some people dont want to try to pug or even guild up and do dungeons at that level, I imho would prefer heroic and mythic option.

  8. #79808
    I am Murloc! Seramore's Avatar
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    That's a pretty dumb reason. If you really feel that way there's plenty of other dungeons to do, though.

    Quote Originally Posted by Bigbazz
    MMO champion for example used to be the center of WoW theorycrafting

  9. #79809
    Quote Originally Posted by Kellorion View Post
    Are the Suramar dungeons staying Mythic Only throughout all of Legion?






    If so, what load of crap.
    I LOVE IT. Thats great news.
    Crimea is Ukraine!

  10. #79810
    Void Lord Aeluron Lightsong's Avatar
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    It's going to blow up in their faces. People can be pretty anal and absurd with what people want for their Mythic Dungeons. I got kicked from one and I had no idea what I was doing wrong. No communication either. Will not be looking forward to that.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  11. #79811
    Quote Originally Posted by Kellorion View Post
    Some people dont want to try to pug or even guild up and do dungeons at that level, I imho would prefer heroic and mythic option.
    Fair enough. I get where you're coming from but I'm really glad they are not putting every content behind a group finding system.

  12. #79812
    Quote Originally Posted by Kellorion View Post
    Some people dont want to try to pug or even guild up and do dungeons at that level, I imho would prefer heroic and mythic option.
    There are lots of other dungeons to meet your needs. What is so bad about a couple mythic only dungeons?

  13. #79813
    Again imho, not everyone should have access to all raids or raid types, but dungeons, everyone should get to do all dungeons. Spend a day off from work, and bang out some dungeons, get some gear, have some fun. This isnt that. Could be right, could be wrong, but its not for me.

  14. #79814
    Quote Originally Posted by Kellorion View Post
    Again imho, not everyone should have access to all raids or raid types, but dungeons, everyone should get to do all dungeons. Spend a day off from work, and bang out some dungeons, get some gear, have some fun. This isnt that. Could be right, could be wrong, but its not for me.
    Are two dungeons really that off? I'd get it if all dungeons would be mythic only. But just two, I dunno.

  15. #79815
    Quote Originally Posted by Nymrohd View Post
    Server Shutdown
    Aw yiss... hopefully with the Broken Shores skip.

  16. #79816
    Quote Originally Posted by m12342 View Post
    Aw yiss... hopefully with the Broken Shores skip.
    this please thank you very much
    http://twitch.tv/towelliee TowelRapaport #WoWsheet

  17. #79817
    Have you guys seen the medivh thing in HoTS? They show a sick ass gul'dan tease. And if gul'dan is next (Which he most likely is), then it'll 100% be the WoD/Legion gul'dan. Just because of medivh telling us that a familiar enemy has return,and we must unite to stop him. However, there is more proof than just that, there's fel in the skies while he says that, meaning that this is no orc threat, this is happening from above (Maybe infernals are landing or so).

    I CANNOT WAIT!

  18. #79818
    I don't mind as long as it makes DH tanks not die in seconds when tanking more than 3 mobs
    For the Alliance, and for Azeroth!

  19. #79819
    Quote Originally Posted by jasontheking1234 View Post
    Have you guys seen the medivh thing in HoTS? They show a sick ass gul'dan tease. And if gul'dan is next (Which he most likely is), then it'll 100% be the WoD/Legion gul'dan. Just because of medivh telling us that a familiar enemy has return,and we must unite to stop him. However, there is more proof than just that, there's fel in the skies while he says that, meaning that this is no orc threat, this is happening from above (Maybe infernals are landing or so).

    I CANNOT WAIT!
    I dunno, the Gul'dan in that trailer seemed to have black facial hair. Current Gul'Dan looks much older.

    Edit: Nvm, I'm blind. Looks a lot like WC3 Gul'dan thogh.

  20. #79820
    Well, HotS tends to merge media looks into one form, like Jaina.

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