http://i.imgur.com/OIgXAfs.png do this (you might need RES for it idk)
https://www.reddit.com/r/wow/comment..._works/d1xd7nd this was the comment I was talking about
its not garrisons guys you get to do stuff in the game okay
Originally Posted by Bigbazz
So, basically, you link us to something that refutes and proves it's not just Garrisons 2.0.. then come back in realizing your mistake so that you can give us a comment with even less substance.
Great, thanks for that, and here I thought you had something to say worth listening for once.
Thanks for fucking up though, since it just gave us all the answer we wanted: Class Order Halls aren't Garrisons 2.0, lol.
I don't think they're just one-off events, though, unless they are.
It could mean one of two things, which honestly wouldn't be a bad thing either way since one would eliminate the Garrison "missions" and the other would be this but repeatable.
It could be:
A. Everything, literally everything, pertaining to that Mission Table is a One-Off event. In other words, once you finish your "campaign" for the patch, you're not even doing the "Facebook Minigame" thing anymore. It doesn't refresh until the next Patch which introduces Part 2, 3, 4, etc. of the Campaign. It allows people to focus on World Content, Keystone Dungeons, Raiding, etc. like usual, without being stapled to their Order Hall necessarily.
B. The "one off' quests are repeatable, or after you finish all the "one off" quests, you gain access to repeatable, open world quests.
Idk. There's this feeling I have that these aren't just One Off. We still don't know enough about the Campaigns to ascertain how things at Endgame fully operate, but for now, we know they do have an open world aspect, and what we started to think was "Garrisons 2.0" isn't.
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My only guess is it opens up (said this above but I'll repeat it) quests in the open world that randomly pop up. Like, just regular quests that bring you out into the world to combat the Legion and make you feel like you're doing stuff.
I assume they'll be one offs but stories that expand. So far the DKs are recreating the four horsemen, but we don't know what the plan is after the four are resurrected. Probably still have scouting missions that send us to random areas in the open world to quest for things through the table.
Major glyphs are gone (their effects are being made baseline for most things). Minor glyphs will be applied directly to their associated spells.
Not sure how you'd clear a minor glyph, but I am going to assume it involves using some kind of vanishing dust/respec book like it does for talents; maybe even the same stuff.
That is a gorgeous sky.
Blasted, it's already painful to look up in Vanilla Azeroth zones. They really should update the vanilla skybox. The blobs passing for clouds are ridiculous.
This. This is what they can do now. The skies since TBC have been amazing! Blizzard please make them look amazing in the entire game...
I've always been fascinated by WoW's skyboxes, especially the ones on Draenor. I even made a short time lapse to prove that the two moons on Draenor are actual models in the sky that slowly rotate. It's interesting to find the tiny details that few people notice.
On Topic: I agree. They made such a perfect nighttime skybox for Highmountain that I think the benefits of applying it to the nights of most of the older zones on Azeroth outweigh the benefits of keeping it unique to one zone.
More importantly, I also agree that the old procedural clouds you're talking about should be updated. They're usually either too dark or too blocky or both, and even though Blizzard prefers to just make unique clouds for each new zone, improving the old ones would still bring the overall graphics of the game more up to date, which seems to be something they want to do going by all the updated old creature models in Legion.