Edit:
Regarding the thread title, I obviously mean
World of Warcraft 2.
What ho,
It has to be said. WoW isn't just suffering because of
one poor expansion. WoW is suffering because its core gameplay loops are dated. The gameplay and style which accumulatively made WoW great back in the days has mostly vanished, and the features which remain (like raiding and repeatable grind content) aren't that good to begin with. They might appeal to you, who's been doing this for 10 years with your tightly-knit group of friends. You do this out of habit. But to the average gamer out there? Nope.
WoD might have lost the biggest amount of subscribers yet, but the graph on the front-page doesn't just show that. It shows a steady decline of interest beyond the opening questing experience, ever since the days of Wrath of the Lich King. People want the grand adventure, but WoW isn't offering it to them anymore. They come in with the launch of an expansion, and they leave. But with each expansion, they leave in greater numbers, and earlier in its life-cycle.
If Warcraft is to have a future as a big open-world game, it needs to re-invent itself in a drastic way. X6 might end up fantastic, but I'm willing to bet you there'll still be grind, there will still be a lack of meaningful world content and lore, and we'll still be spending most of our time doing things which truth be told aren't that much fun by today's standards.
We need World of Warcraft 2, or just
Warcraft, or what ever you prefer calling it. A fresh perspective on the Warcraft-universe, not just trying to appear as if it's a modern game, but actually being one. (
Note: Modern doesn't have to imply League of Legends. It can also mean The Witcher or Skyrim.)