Originally Posted by
KurenaiXIII
Still think you're smoking something, thinking that Fire and Frost play the same.
There will always be fillers and things that proc. Without it a rotation becomes so mechanical they're diesngaging and disinteresting. Look at Retribution Paladins. Their only proc doesn't affect their gameplay at all. Ret paladins have basically three sequences: When they have Avenging Wrath up, when they don't have Avenging Wrath up, and during their execute phase. It's -boring-. I loved playing Ret paladin but it's become so robotic it literally puts me to sleep while I'm playing.
I could see Fire going to a more Hunter/Elemental Shaman-like playstyle--instead of getting crits to proc, having a bigger spell that comes off cooldown regularly--but you'll still have a need for a filler and I'd hope it'd have something to proc to make the gameplay more dynamic. For me, at least, the resource management aspect of Hunters makes their playstyle more dynamic--something Fire clearly wouldn't have, as Blizzard (rightly) doesn't want to make resources a constriction for casters (except in the case of Arcane, obviously).