Originally Posted by
Tehterokkar
Melee will always have less raid spots.
For all bosses in this tier, our comp has been roughly: 2 Tanks, 3-4 Melee, 9-11 Ranged, 4-5 Healers. And those 3 Melee we always take consist of a mix of 2 DKs, 2 Rogues, 1 Warrior, 1 Paladin, 1 Monk, 1 Shaman. So roughly 50% of our Melee roster will sit on bench on progress. Where we maybe have to sit 2-3 ranged at best and have over 10 in the progress comp in some scenarios.
Why? Because Ranged are far better at handling nearly every mechanic and do more DPS. You only bring melee for utility abilities(eg. Mass grips, interrupts).
Therefore, Demon Hunters will have to either bring insane DPS or they must bring utility that will significantly help the raid in a raid encounter.
TL;DR: M U C K F E L E E