Originally Posted by
striderZA
I think even without snapshotting, the shard cost is more or less justified. But as you said, SB:H forces you to use shards extremely sparingly, eve more so with DS executing only granting you one shard. There's really no other surefire method to regain shards other than DS, which is part of the problem, I've been at 1/4 for over a minute at times unable to refresh SB:H because of shard RNG. That's why I'd really like to see either a change to add sniping with DS (i.e. two shards rather than one, or something), or something else that's not so dependent on RNG.
- - - Updated - - -
I cringe to think about how much work it's going to be to maintain and optimize three artifacts on my main.