Originally Posted by
bloodmoth13
All the information we have at the moment is that it will have a heavy attonement tie in. Im not asking for any of the fundamentals to change, or making assumptions that it will be unsatisfactory, but rather asking that discipline have more shadow abilities that tie into it, differentiating it further from holy paladins and priests, carving out its own unique unexplored niche, playing as a sort of yin yang archetype.
The gameplay that i asked for is already what they have chosen, im not asking them to do something they arent already doing, all im asking is for discipline to use shadow and light magic, thematically using shadow for offense and holy for defense with a little variance on it (a shadow ability used to heal/mitigate, a holy for offense) and more lore support to explain how raw void style shadow energy ties into light energy, with heavy influence from the naaru etc.
This will draw stark differences between shadow priests and warlocks, who currently have some unfortunate overlap, and would also make shadow priests feel not only welcome in the priest class halls, but instrumental. they are already major outcasts, and from an objective perspective, simply do not belong as a spec on the holy dominated class.
This is all in an effort to really clarify what the priest class is as a whole, and why priests use shadow magic and understanding its necessity for even holy priests.