Originally Posted by
Ezekiah
We chose to 5 heal and planned around getting that tempest + edict combo. We also wanted to have the add dead, or at least at ~10%, before we pushed 70%. We then finished it off and DPS'd the boss to 60%. Right when we got knocked back, we'd run back in and hero + use every single DPS CD. We were able to use 3m and 2m on the pull, but held stampede and other, longer CDs. While this means that they'll only get one use, pushing p2 with ~35% on the debuff while 5 healing makes the fight a lot easier.
Using this strategy, we were able to down this boss in 46 pulls. She was even easier for us than Zakuun, but that had a lot more to do with us being terrible at Zakuun than great at Velhari. The only other tip I have for this boss is to hold the DPS ring after the heroism, and use it when the add in P3 is at about 20%. The dps boost will finish it off, and then the ring explosion will hit just Velhari, so you don't waste ~45% of the explosion. In our experience, if that add dies and the last edict ports out, the fight is over.
We also ran double disc just to clarity spam the tanks to give them a buffer from her insane melees. We didn't need 5 healers for throughput. We wanted them for easing the burden on tanks, especially since we had a DK (which seems to be rough on that fight.) I played the "2nd disc" and only did ~70k HPS, and I still felt I was more useful than I would have been as a throughput healer or as another DPS.