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  1. #161
    Immortal Frozen Death Knight's Avatar
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    Quote Originally Posted by Nerraw View Post
    Originally Posted by Blizzard Entertainment
    Misha’s leash range has been significantly increased
    Oops, misread. ^^

    Though, didn't they say that Rexxar being able to put Misha in a different lane was unintended? So if they're increasing the leash distance, then wouldn't that make the problem worse?

  2. #162
    Quote Originally Posted by Frozen Death Knight View Post
    Oops, misread. ^^

    Though, didn't they say that Rexxar being able to put Misha in a different lane was unintended? So if they're increasing the leash distance, then wouldn't that make the problem worse?
    I think it was bug-related. The current leash range honestly doesn't seem that large. Even if it's increased by 100% I doubt you'll get anything out of trying to do seperate laning.

  3. #163
    Meh, the wave clear was why I took that talent, it was a bit of a skill shot too. If you botched it you hit like 1 guy out of 7. Skeleton King was far less of a skill shot. Does that effect mercs as well? Will make it harder to solo boss.

  4. #164
    Quote Originally Posted by DeadmanWalking View Post
    Meh, the wave clear was why I took that talent, it was a bit of a skill shot too. If you botched it you hit like 1 guy out of 7. Skeleton King was far less of a skill shot. Does that effect mercs as well? Will make it harder to solo boss.
    I do believe it affects mercs too, sadly.

  5. #165
    The good news is they are fixing misha's ability to hide in bushes and hopefully they are improving the contro micro on misha.

  6. #166
    According to people on the PTR Rexxar is a lot more fun to play with the changes to Misha's controls.

  7. #167
    Pit Lord RH92's Avatar
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    Quote Originally Posted by Nerraw View Post
    According to people on the PTR Rexxar is a lot more fun to play with the changes to Misha's controls.
    Good to hear, he was always fun to play for me though.

    However I still think he needs a massive damage buff, he definitely isn't a tank, but his damage way too low to be even considered a bruiser.

  8. #168
    The lack of control on the bear was really his biggest issue. Now that you basically get to control and micro it he should be much better, both gameplay and power level wise (provided you properly micro the bear).

  9. #169
    Loving Rexxar right now, interested to see what possibilities will open up once you can control Misha more precisely though.

  10. #170
    Quote Originally Posted by DeadmanWalking View Post
    Meh, the wave clear was why I took that talent, it was a bit of a skill shot too. If you botched it you hit like 1 guy out of 7. Skeleton King was far less of a skill shot. Does that effect mercs as well? Will make it harder to solo boss.
    If I remember, they nerfing Skeleton wave clear move to do less damage too.

    As for rexxar, I like him a lot but I can't wait for that bear buff. Hate how easy it is to LOS misha. That increase to range will help a lot.

  11. #171
    Pit Lord RH92's Avatar
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    Quote Originally Posted by Bit-Metal View Post
    If I remember, they nerfing Skeleton wave clear move to do less damage too.
    They are nerfing all Warrior wave clearing abilities that were way too strong:
    • Johanna's Knight takes Pawn talent
    • Leoric's Skeletal Swing damage in general (But it still deals more damage to non-heroic targets)
    • Rexxar's Bird of Prey talent

    Although I liked having Warriors with strong wave clear, but it was over the line when some Warriors had better wave clear than some Specialists.

  12. #172
    Rexxar – Misha’s model has received updates
    A dev spends a couple hours remodeling Misha's terribly flat underside; can't spend an hour moving Rexxar's mounted animation a foot forward onto the saddle.

    Why we can't have nice things.

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