Hm, where exactly is the option to change trainer's name? Can't seem to find it...
Hm, where exactly is the option to change trainer's name? Can't seem to find it...
well the truth is, the distance calc never needed to be server-side, once the location of a pokemon was aquired, the phone could do the 7th grade math easily. Ive updated the app and got the new tracking, but since Im at work and have no pokestops here, Ill have to test it later, but on the first glance it looks like it will be great for cities with alot of stops, but wont help rural areas almost at all
New tracker looks pretty nice, at least the concept one only a few people have. You can click on farther away pokestops to see their image and determine what direction you need to go then look around from there. Seems to fit Niantic's vision of wanting to give you breadcrumbs but still forcing you to actually look around.
2014 Gamergate: "If you want games without hyper sexualized female characters and representation, then learn to code!"
2023: "What's with all these massively successful games with ugly (realistic) women? How could this have happened?!"
The new tracker seems pretty slick. The three layer view is a nice concept.
There is the updated tracker and the updated, updated tracker that only a few users have so far.
https://www.reddit.com/r/TheSilphRoa...hanced_nearby/
My not even 24 hours observation :
I have never tried the first version of the tracker, the one with 0-1-2-3 steps since it was already gone when it got release here but I always felt the tracker, with or without steps was broken. There was alway 6-9 pokemons in there and even if I was doing circle, I couldn't find half of them now.
Now the new version, there is fewer pokemon in it but each time they pop in, 1 minute later I can find them, so they might have decrease the range of the tracker, and this is great. I prefer see no pokemon than see 9 pokemon way to far and not be able to track the one I want in my tracker. Also, maybe it's just my town, but I have seen about twice more this morning (I know, small sample). They were easier to catch (small sample). Also, I have pass by a lured stop, there was 3 pokemons up on only 1 stop and I was able to catch all 3. Normaly, I see rarely 2 and the second one dispawn with error when I click it. And that new tracking being tested near Niantic HQ, it look awesome.
Also, great/excellet throw fix!
Edit : I forgot, when I was with my friends, we had, most of the time, completly different list in each phone, even if we were standing next to each other. A reboot of the apps would fix that for 2 sec. I can't wait to see if this version will fix that too
Last edited by Zequill; 2016-08-09 at 03:06 PM.
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I live in a city and it doesn't need any more pokestops. However I understand the situation is vastly different for people in the countryside. I saw an idea that suggested increasing the pokemon spawn rate or population the farther you get from a pokestop, so that urban centres were scarce with rarer pokemon and literally have JUST Ratatta and Pidgey (and on occasion thier evolved forms); requiring you to go out to suburbs for the more medium rarety; and actually outside city limits for the "super rare" ones; so that while players in the middle of nowhere may have very few pokestops to replenish from, they WILL have much better access to a more exotic menagerie.
Don't get me wrong, that goes against any money making plans because many more people live in cities and they'd get bored without access to a wider variety and won't have the opportunity to get out often enough to keep them hooked; but from a gameplay perspective it sounded like an interesting idea.
I think community driven pokestop/gym generation would be too exploitable unless it was actively monitored by a human; which would be impossible given the scale. An automated system would either be ineffective (requires too many votes to activate, thus not really helping people in rural areas with their issue) or too easily exploitable (by requiring too few to activate, so that a group of X players can just set up a mint stop/gym area for themselves). I'm not sure if Karma systems have ever really worked in games; but thats just my ignorance of that topic really.
how many pokeballs will you guys waste on a not very good pokemon? just used 8 catching a 181 poliwag, and then after im thinking why did i bother? i really need to start limiting myself to 3 pokeballs per pokemon, unless its a good / rare one.