Blizzard aparently isnt a company by gamers for gamers anymore. Bad move Blizzard.
http://www.ubergizmo.com/2015/10/bli...ml5-starcraft/
Blizzard aparently isnt a company by gamers for gamers anymore. Bad move Blizzard.
http://www.ubergizmo.com/2015/10/bli...ml5-starcraft/
if a company does not defend their intellectual property they are gonna *lose* any copyright on them, expecting any company to just leave something like that alone is highly unrealistic
Erm, don't get me wrong, I have plenty of gripes with Blizzard, but what's the issue here?
Instead of embracing their fans, Blizzard only loves their fans that give them money. Besides the code removed from Github is not Blizzards property, the gfx is. Making a game based on someone elses idea isnt something new... Warcraft series was a Dune 2 clone. Were talking about a 17 years old game here...
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Copyright for code does not work how you think- you can bring a suit against just functions and it is why a programmer can be sued even if they had no prior knowledge of existing code. The art assets and similarity to Blizzard's Starcraft definitely infringes on their license too.
So Blizzard is personally responsible for the method in which the game was removed?
Or is it more likely that Blizzard filed a perfectly legitimate copyright violation, and in response Github removed the entire project?
But then, since you don't personally like it, logic and legality are completely irrelevant, all that matters is that BLIZZARD IS TEH BAD GAI, right? >.>
Source? Yes, Warcraft was inspired heavily by Warhammer, but Blizzard did not use Warhammer assets/details in it.
Gameplay was similar to that of many RTS games at the time, but similarity doesn't matter. This is an example of taking the entire game and recreating it.
In what fucking way is it a clone? The only thing they have in common is that they are both in the RTS genre. Warcraft and Dune have as much in common as Doom and CoD, the genre.
The HTML5 project used Blizzard's IP and assets directly pulled from their game Starcraft 2. That is a clone.
Only problem I see is that Blizzard build their company on the same tactics and then as a enormously huge company they frown upon others doing the same. It gives me and probably many others a bad taste paying them money after.
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the game dynamics is the same, collector, strategy build base type game. the gfx are different. Code could be identical afaik.