Originally Posted by
mindw0rk
Would be really cool if they imported Gale Burst mechanics of WW monk into Ignore Pain. Gale Burst collects 10% of all dmg you do during Touch of Death and then unleashes it in one burst attack after ToD ends. They could revamp Heroic Strike in similar way. You accumulate 10% of dmg absorbed in duration of Ignore Pain and when it ends, you can use Heroic strike to unleash this dmg. You can use Heroic Strike only up to 5 seconds after Ignore Pain ended. Costs 20 rage and is off gcd.
What it achives:
-Heroic Strike is now meaningful for prot, is an actual damaging attack and it is reactive, tied to our core ability.
-Adds concept of the more dmg you mitigate, the more dmg you deal. Which will make you want to mitigate more dmg.
-Improves prot's lacking single target DPS.
This will need redoing few talents affecting HS tho.