If you aren't playing FR (unless it pvp) then you're not playing Arms. The other builds are so lackluster for single target where it feels as weak as Frost DK is.
Arms sucks on aoe no matter what build you play. You might as well just accept the fact that you're only good at single target and just play the FR build.
I see where you're coming from, but you can basically say that "if you aren't playing FR then you're not playing [a warrior]" because IftK is similar to fury, so why bother? Also, IftK also has much better cleave, especially if you play your artifact for it (going for the bottom 2 elite traits vs. the top)
FR+SS feels itself comfortable in trash packs scenario and the better your party is the better it feels (% Reck uptime).
One has two main things going to play FR in dungeons properly:
1) Accept the downtime. Safe CD/CS for boss even if that means miserable damage on the last pack before the boss.
2) Manage CDs.
Honestly I don't manage anything as FR. I don't save Battle Cry because Anger Management makes its cd so low that idc if I have to wait 10-15 seconds before I burst on a boss. I will just Battle Cry off cd no matter what situation it is unless I think I'm going to get a tactician proc where I might delay it for a few seconds.
The FR playstyle is insanely mindless. Idk where people are getting downtime because Tactician usually procs a lot during battle cry and sometimes after. There's only rare instances where I'm just sitting there using nothing but FR and MS.
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IfTK is similar to Massacre for Fury. Idc how good it ever gets, I'm never going to use it because its boring. Anything outside of FR is boring, I just use Mortal Combo for PvP because I think FR is shit in PvP.
Ey guys, this might have been answered multiple times already, but if someone could still answer my question:
So in WoD a BiS for arms was always Crit+mastery
But now I see that the stat prio is Mastery > vers > haste > crit ?
How come that vers is placed second and
how come that crit is placed behind haste
Is this stat prio fully relying on Battle Cry & Shattered Defense (and later on Deathblow)
Why does versatility have more priority than haste for arms warrior? Haste have : better scaling, makes you do more stuff during CS, increase CS uptime as well as more SD procs, reduce the cooldown of Battle cry (with the level 100 talent) which indirectly increase critical strike chance.
Versat have none of that and scales poorly
Last edited by mmoc685c0896fc; 2016-09-06 at 02:15 PM.
If anything I doubt that prio as well.
Mas > Str > Crit > Vers seems more logical despite Crit being devalued especially for DC/AM.
It still provides AA crits meaning more rage meaning more Tactician chances. And FR+MS crits outside DC.
Haste is maybe useful until some soft cap to fit additional GCD into DC and that's it.
The best haste could do is allow us to fit additional CD into DC window & a bit rage.
Crit on the other hand would allow for less mediocre damage outside DC. And more rage for both Tactician and AM.
Hello brothers and sisters!
Can some1 that is more familiar then me with SiM-C, do the work and show us what is the diference btw all kinda of relics. Or what ilvl must be the diference btw exploit weeknes and other relics to make up for to pik up.
Verse scales well with Shattered Defenses + FR + Mastery. It has great synergy, it's not really a big deal either way so long as you focus on Mastery the other stats might as well not matter almost. You're not in a big rush to get lots of abilities within a CS due to Shattered Defenses you're just trying to steroid the first MS/Execute and then get the next CS proc.
Probably running on a Pentium 4
So let's say you have 100% versat, that means you do 100% more damage. Now if you have 100% haste, you do twice as much everything + have more uptime on battle cry so thats more than 100% damage gained. Now combine that with the fact that haste grows faster than versat per point, I still don't see how can versat be better than haste.
SD gives 30% Crit as well, theres just no need to gear for it.