Not sure why fury's self healing hasn't been increased to counter act being a healing sponge. Seems odd to me since fury isn't doing well in PvP either and increasing bloodthirsts %heal would do wonders and enraged regen could have it's cd reduced.
Not sure why fury's self healing hasn't been increased to counter act being a healing sponge. Seems odd to me since fury isn't doing well in PvP either and increasing bloodthirsts %heal would do wonders and enraged regen could have it's cd reduced.
My raid tends to hero at 30% rather than the ideal 20% for warriors. Seems like in those circumstances I would get more out of the prolonged power potion popping it then and having it active during both hero and my execute phase.
https://www.warcraftlogs.com/ranking....1477519200000
https://www.warcraftlogs.com/ranking....1477519200000
Seems like Fury might be able to compete
Just because i supplied extra information doesnt mean that the other information is useless.
Heroic is what determines class viability, if you believe mythic is i can't help you.
Its a very small sample size and can still be considered anecdotal, hence the "seems like it might" but its still an indicator.
Take short parses (top percentile players over-gearing normal/heroic kills) with a tablespoon of salt, with fights being significantly shorter than the average progression/mythic duration the % uptime of key buffs like old war skews results for specs that scale exponentially with said buffs.
With a bit of gear and double pots it's quite realistic for fury do do in excess of 480k on a 1:30 kill of an encounter like ursoc on normal but the same result will be lower on average for a kill that gets extended to 4-4:30.
Last edited by Oneer; 2016-10-26 at 11:41 AM. Reason: reviewing normal ursoc ranks for fury on WCL, 500k was a little bit high on estimations
People will defend whatever viewpoint they want to win. Both specs are viable from what I see now.
Being 'viable' is based on your own goals, if you want to play the weaker spec and have more fun then by all means.
But don't come into threads/discord channels dedicated to giving players an edge and say Fury is viable because you topped the meters in your fucking normal raiding guild against Shadow Priests who use STM at 70% and Hunters who use Barrage 3 times on a 4 minute fight.
Yes, I'm back.
Because the original post I was quoting linked normal & heroic logs to suggest that the performance in these environments is evidence that fury is performing above current expectations, mythic parses are exponentially longer than the former as I explained in my post.
This is true however I don't believe I was making a comparison between the two or suggesting fury beats arms in these cases, merely addressing the statement of fury competing.
As of the time of posting unless you're referring to private logs the highest publicly listed is 463k, followed by 438k and then gradually dropping into low 400's, the point I was making is due to shorter fight length in normal & heroic it's far easier to achieve inflated median parses in the 400's as is evident with the number of normal & heroic parses above 400k on WCL as opposed to the handful of outliers in mythic.
Sure the one you quoted might have posted normal logs (though it was just hc), but you still can look at mythic fine by now, enough parses around.
There is a 486k parse on Nythendra for Fury, so it has been done. Fightlength sure is not very long, but also not very much shorter than a mythic Ursoc fight atm.
Also keep in mind, the shorter the fight (as in not 1 minute or something burst only, but something like Ursoc, Butcher etc.), the less damage Fury actually does, since the execute phase is short aswell and we need time to built Juggernaught stacks.
Fair enough, I took it in the context that you were referring to Ursoc specifically.
My theory on the topic of fight vs execute window duration is if we assume a median duration for the execute phase being something arbitrary say a minute there's a cut-off point where a fight duration of under X may pull ahead purely down to the duration % of old war, heroism and any other long CD, of course on progression and mythic with extended execute phases this environment will prove to provide a larger DPS increase and is much more important to balance around since it's all we have as a niche with juggernaut as you say.
https://www.warcraftlogs.com/ranking...y&difficulty=4
dat nythendra parse
There's also a guy on mythic that parsed very high. Fury is very competitive with other classes now. Arms' legendaries are simply a bit too good, that's a problem with legendary balance not Fury balance. At the baseline though; I think Fury is very competitive with Arms and is in a pretty decent place now. Yeah yeah anecdotes don't count for shit, but I was also stomping my assa rogue and fire mage friend throughout most of Kara last night.
Man the conflict between loot spec on arms for gloves vs. loot spec on Fury just got so much harder. Kinda revolves around if we think they are going to ever nerf the gloves... what do ya'll think? Keep grinding for those gloves in the background or go full Fury boys?
edit: I just swapped loot spec to Fury and not looking back. Going all in boys, hold me. Dumped my bank of 300k AP as well.
Last edited by Anbokr; 2016-10-26 at 04:11 PM.
Daamn, have been following your journey to that decision over the past 2 days. Seen you in more or less every discussion about fury. I do hope it works out for you!
I'm in the boat of just getting the legend ring, and hitting about 66% Mastery in my arms gear, so I'm thinking about learning FR
I do love fury though, but there is still something about it.
But I do feel like i'm hitting higher numbers then yesterday(pre-patch).