Originally Posted by
Ustabil
Ok i get point B,but just dont see how it can be such increase. Lets break it down to some math
a 5 CP+ finnisher grant 40 Energy that means at 100 Energy the boots will at max give you 60 Extra energy at the end of every shadowdance
- Backstab is 35 Energy so u can get an extra 1.7 backstabs each Shadowdance, but with the gameplay 100-35 = 65 means that we most likely will use shadow dance at this point as to not waste any charges.
Since running Master of shadows is a "must" we can then enter Shadow Dance
- So at best it gives you about 1 backstab each Shadow Dance, backstab that does about 1/3 of shadowstrike
- That means at best we get 2 extra combopoints every "rotation" - Ok i can see its a dps increase but not as OP as suggested
Then you say u wont be able to get 4 Shadowstrikes in 1 Shadow Dance
- Been testing this out and you are correct, at 1.5 GCD you wont get the second shadow strike in, but not due to energy, so the energy boots wouldnt help on that.
But at 1.4 GCD i can get 4 shadow strikes into every Shadow strike, thats about 2.4k Haste
- And as long as i enter shadowstrike with more than 65/70 energy i never seem to have any issues with doing this each time.
I mean the sub isnt about constant energy regen, cause during the time these boots will grant us energy is moments where you, if you plan well, dont need the energy at all, Cause it is not the energy that stops the sub rogue, its the GCD's
Unless the legendary boots lets you have a complely diffrent playstyle and set of talents tho
- Not saying the boots are bad or anything, but i just have issues seeing why, especially when people saying these boots make or break the class
- The whole sub seems to work around getting off as many finnishers as possible, dont see how more energry during shadow dance will let us do that when the energy is not was stops us from getting more. The main factor imo seems to be if we get the extra CP procs or if Weapon master procs at the correct time xD