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  1. #1

    So, we're going to be replacing Artifacts after Legion...

    Anyone else think this is kind of BS?

    They're giving us things like Doomhammer, and Ashbringer, totally iconic weapons that people like me who played through the original RTS's(well, at least WC2 and WC3...never could get ahold of WC1) KNOW and instantly associate with the classes they're connected too(which seems to be the point) as well as major lore figures.

    and then...what? we throw them into our bank for transmog stuff and replace them with some random blue or green we find off a mob in the next expansion?

    anyone else think this is just kind of really stupid?

    Unless they find something equally iconic and representative of the classes it just makes no sense to me why we'd be given these items only to trash them in a year or two.



    Sure, the arguments were made about the same thing with legendaries, but look at the difference...a part from maybe one or two(looking at you, warglaives), you're not getting powerful relics from major lore figures. You're forging your own version of them.

    Also, for the record. Death knights totally should have gotten frostmourne as their artifact..they should march up to the frozen throne with an icepick and take it from the bastard if they have too.


    So, thoughts and opinions on this? What do you guys think about giving players such powerful, well known and just ICONIC weapons for Legion...and then replacing them later? Should they just scale forever(which, admittedly, WOULD get boring after awhile), should they just not be giving us those weapons? is there a way to make the Artifacts obsolete without ruining the lore?

  2. #2
    Elemental Lord clevin's Avatar
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    I think it's silly UNLESS we somehow pass the weapons on to a new, iconic hero or we're only the temporary users of the weapons. I kind of don't like that we are also put on the same level as, say , Tirion, the wielder of Ashbringer. I mean, for a long time we've been an accomplished adventurer. In Warlords, we're a commander and then a general of our faction. Now we're so unique, good, heroic that we're on a part with people like Fordring? How do you, in immersion/story terms, then give us a quest to go kill 10 rats or whatever?

  3. #3
    Legendary! Dellis0991's Avatar
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    Maybe we won't be replacing them.

  4. #4
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    Artifact Weapons are to Legions was what the Farm was to Mop and the Garrison to WoD.
    If YOU dont like it, dont buy Legion.
    Problem solved.

  5. #5
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    Quote Originally Posted by Dellis0991 View Post
    Maybe we won't be replacing them.
    But we do they explicit said so.

  6. #6
    Legendary! Dellis0991's Avatar
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    Quote Originally Posted by Fummockelchen View Post
    Artifact Weapons are to Legions was what the Farm was to Mop and the Garrison to WoD.
    If YOU dont like it, dont buy Legion.
    Problem solved.
    ^ I agree, go play something else.

  7. #7
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    I don't see what can ever top Ashbringer for Paladins etc. Makes no sense to me if we're to just start equipping "Expansion number 8 greatstaff of the serpent" at level 118 again over Deadwing Harvester.

    I hope these carry on forever and they keep adding new customisation and spell effects and just expand on the cosmetic side of it forever. I can't see this being bad, I'm sure it actually means less work for them in the end too.

  8. #8
    From a story perspective yeah it seems silly unless they come up with a good reason. Gameplay wise it makes sense since they want to do more expansion specific features like garrisons/class halls/artifacts rather than things they have to add to and maintain every expansion.

  9. #9
    Legendary! Dellis0991's Avatar
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    Quote Originally Posted by Fummockelchen View Post
    But we do they explicit said so.
    Oh well we get one hellva of trophy, or maybe we pass them off to other budding heros at the end of the expansion or somewhere in between the next.

  10. #10
    I think it would be cool to allow them to become 1-110 heirlooms once the next exp starts. That way you could still get some use out of them.

  11. #11
    Quote Originally Posted by Sinsla View Post
    I don't see what can ever top Ashbringer for Paladins etc. Makes no sense to me if we're to just start equipping "Expansion number 8 greatstaff of the serpent" at level 118 again over Deadwing Harvester.

    I hope these carry on forever and they keep adding new customisation and spell effects and just expand on the cosmetic side of it forever. I can't see this being bad, I'm sure it actually means less work for them in the end too.
    That's what I'm saying. A majority of them I don't think anyone will miss. But it's the huge lore-centered one that I think are a big misstep.

  12. #12
    Who says there won't be another generation of Artifact Weapons?

  13. #13
    I never expected to be keeping them. It's no different from losing Tier Set bonuses or your Legendary from one expansion to the next.

  14. #14
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    I find it hilarious how people are already complaining about the expansion due AFTER Legion, when Legion hasn't even hit the shelves yet lol.

  15. #15
    Well ... I would really have to lie if I was to say that it bothered me.

  16. #16
    Quote Originally Posted by clevin View Post
    I think it's silly UNLESS we somehow pass the weapons on to a new, iconic hero or we're only the temporary users of the weapons. I kind of don't like that we are also put on the same level as, say , Tirion, the wielder of Ashbringer. I mean, for a long time we've been an accomplished adventurer. In Warlords, we're a commander and then a general of our faction. Now we're so unique, good, heroic that we're on a part with people like Fordring? How do you, in immersion/story terms, then give us a quest to go kill 10 rats or whatever?
    Truth is - it is silly.

    Weapons and artefacts such as Ashbringer, the Scythe of Elune, Felo'melorn and Frostmourne should NEVER be given to the players. It is one thing to carry it for a short while as part of a quest - another to make it belong to the player. It isn't the sort of system that encourages the player to simply hand it over back to lore afterwards.

    By using these weapons, Blizzard has effectively removed them from the story. Further, they've created an artificial difference between players - those who have a weapon as iconic as Ashbringer, and those who don't. It's also demonstrated an astonishing lack of insight into WHY those weapons have that mythos....because they do have a place in lore, because they did make a name for themselves in the story. And they are effectively going to be handed over to every player on a silver platter. An act which can do nothing except destroy the mythos. These weapons aren't going to be earned...they can't be if they're so central to the Legion experience. And as a result, they won't be a badge of honor or a point of pride.

    The artefact weapon idea is great. But there should be one weapon per class....not spec, class...so the lore and background can be developed more fully, and more uniquely. The current idea of 36 stories which are variants of a few main storylines is a poor one. Better 1 well developed story per class than 36 poor ones. And there should be a mix....between forging and creating the artefact weapon or seeking out lost treasures.

    Actually, creating the weapon in the first place sounds like a far better solution. Creating your own weapons over ten levels, visiting master weaponsmiths and getting it blessed by DemiGods or seeking out legendary materials?

    Artefacts such as the Scythe of Elune, Frostmourne, Felo'melorn, Ashbringer and Stromkar and others would all be better sued as racial questlines. What Blood Elf would not want to recover Felo'melorn? Surely Sylvanas would want to study Frostmourne and discover its secrets? What human would not want to recover the first sword of the King of Arathor? Are the Worgen really going to turn a blind eye to someone else holding the Scythe of Elune given what it is capable of, given what it means to them?

    Artefact weapons are a good idea. The current design is not.

  17. #17
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    Quote Originally Posted by det View Post
    So..what is a well thought out alternative?

    -Don't have artefacts
    -Have artefacts and keep using them x-pac after x-pac after x-pac
    -Other solution that you probably have but not saying
    Horizontal progression. But who am I kidding right?
    Internet forums are more for circlejerking (patting each other on the back) than actual discussion (exchange and analysis of information and points of view). Took me long enough to realise ...

  18. #18
    It would be cool if in the intro scenario we fight and fail miserably to kill sargeras only to regroup and borrow such iconic weapons in order to defeat sargeras and afterwards we return such weapons.

  19. #19
    Immortal Flurryfang's Avatar
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    .... You are kidding me right? O.o We are not even in the Artifact expansion, and you are trying to pin point stuff like this! O.o Blizzard dont even know what to do with artifacts after legion, so take a chill pill alright. If the artifacts work alright in Legion, they might make WoW a game where you will never need a new weapen again. Tbh, its far too soon to even be talking about artifacts... So plz dont make any assumptions yet.

  20. #20
    Chances are at the end of the expansion, some event will happen that drains the power from the artifacts rendering them almost useless. Perhaps the way we delay Sargeras puts so much strain on the weapons or that the weapons must be used in an alter to keep him at bay.

    Quote Originally Posted by KyrisGaming View Post
    Also, for the record. Death knights totally should have gotten frostmourne as their artifact..they should march up to the frozen throne with an icepick and take it from the bastard if they have too.
    Frostmourne was shattered into many little pieces, Frost DKs will be recovering those pieces to form the two swords they will be dualwielding.

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