Originally Posted by
Mikkah
A few notes and first MMO post from my experience on my first beta after playing a holy pally for 11 years, since day 1! I still play the same toon with the same name for 11 years and have been playing in Convert to Raid for the past few years. On a funny note, I joined "Pals for Life" on Alpha which was the original guild for Leroy Jenkins. Haha. I am in the Hammer Squad on Beta since they are very active in running 5 man mythics.
My ilvl is 845 and I have done most, if not all mythics, except for the two dungeons that are gated in Suramar: The Arcway gated by a long quest line and Court of Stars gated by 6/12K Honored followed by another questline. I just finished both of them so have not had a chance to do the mythic but have done the heroic versions of the dungeons.
I have been using the following talents BF, DS, FoJ, AoM, DP (Holy Prism seems weak), SW, and BotL. Right or wrong, I go for a high crit rate and focus on HS critting and FoL triggering our Artifact Talent: Power of the Silver Hand. This allow us to store up HS's that hit for over 1M, or more! I am mainly using our instants (HS, LoD, SotM, BF) and back fill with FoL on the tank, since it is so mana efficient when the tank has beacon. This makes us more mobile and reactive, especially important with people are learning dungeons/raids and doing noob things.
There are times where the tank is under geared and taking so much damage I am afraid of healing others in the party. Kinda like Cata healing was, but not with the mana problems. Light of the Prism seems kinda weak, so have been using Divine Purpose for random pew pews which is alot of fun. I have been combining LoD with the trinket from Eye of Azshara which is a great AOE trinket. I think using HS and SotM on the non-tanks. SotM is awesome and is a totally different feel but takes away our health and does not feed our beacon, so I using it when everything else is on cooldown. One boss fights I use Tyr's Deliverance and Aura Mastery.
Now, here is where it gets interesting. I have been running with a strong group, and they don't need much healing. So I stand in melee, hit wings, and burst on the boss for 25 secs while my aura heals ticking away and using LoD on CD. There are times when I am the top dps during this burst and usually end the boss fight above the tank and maybe 1 of the weaker dps. This is the most fun I have had in a long time, as I am dpsing and healing in melee. I do NOT using Judgement of Light because I cannot give up Sanctified Wrath because it turns us into a Flash of Light cannon for 25 secs of burst healing every 2 mins. I fully realize this may not be the best approach or will it work in raid environments, but it is maximum fun.
I echo others that our Holy DPS is very adequate and I regularly pull 6-8 mobs and AOE then down as I single target them one at a time. I regularly do 150-200k dps where most dps my ilvl are doing 200-300k in dungeons but it is adequate. Suramar is a LONG grind and so are world quests to keep your Order Resources high to feed your class hall. I have finished the end of the Paladin Class quest line where it says to come back when Emerald Dream is unlocked. I have done both the Holy and Ret quest lines and have the Prot questline queued up, trying to do it as Holy DPS now that my toon is pretty strong.
I agree with the concerns here about mobility. I am healing DH tanks more than half of the time on beta and they have so many speed enhancements that it is irritating trying to keep up with them when they are doing a speed run. Cmon blizz, we feel like Larry Bird v Michael Jordan.
I guess my main concern is our AOE healing is week and we have no real "O Crap" AOE heal button unless we want to talent into Lights Hammer (but I like BF since it is new and 5 mans don't stand together) and Holy Prism (weak, weak, weak). So I tend to use a short burst of instant heals - HS, LoD, SotM, and BF. This style allows us to run around and heal more than we are used to, and then pop Avenging Wrath and become a FoL cannon for 25 secs. On the contrary, our burst healing is pretty good and when Holy Shock is critting and HS/LoD are giving back to back heals we feel like Captain America. Of course, it is RNG but to be honest the thrill is high when the party is in trouble and Captain America shows up! I consider myself an above average healer, not excellent, and I have been getting alot of complements on beta from tanks who say "I just had a (non-paladin) healer and he was not keeping me alive at times"... so I am confident you will like the 5 man experience. Raids, that will be another thing and I am sure many of the mythic raiders will fill you in there as Raids become available on beta. I am sure my raid build and gearing with need to be focused on more reliable and AOE healing, but who knows!
Speaking of beta, there is a new build coming as I type this. Feel free to ask questions. You will love the leveling experience, and the dungeon experience leading up to Mythics. Once you hit 110, it opens Suramar which is starting to grow on me. Stormheim ... awesome! Each zone gives you shoulder enchants at honored so they allow you to pick up extra items, which is fun.
Final comment: Since beta is down, I just did live servers for a few dungeon runs. Here is the difference:
Beta has a very nice cast bar under the player, miss that on live.
We dont buff in beat, no kings/might/wisdom. Forgot to do that on live.
LOD has a cast time on live, yuck!
Beta has more instants: LOD, SotM, and BF!