Originally Posted by
Jondar
No, but it does consecutively roll damage over. Which is what I'm asking
so with your explanation,
what I'm asking is if someone has a WA that would display how many UA's went into that 105k damage over 6 tick UA, or how many went into the 90k UA. Rather than having a calculated, 6+ digit number on your screen like the damage prediction ones, it'd be a much simpler number. And it would be nice to have when trying to keep contagion up as long as possible where spamming all your UA's instantly isn't ideal
Calm down. I did read your post and I understand it isn't an arbitrary stack, but the amount of UA's going into a target could still be worth tracking.
Here is how you can track the dmg amount directly from the UA tooltip on your target.
Trigger -
Type: Aura
Use Full Scan (High CPU) (you have to do this to get the tooltip value)
set Aura Name, "is exactly", Unstable Affliction
Check: "Own Only"
Check: Use tooltip "size" instead of stacks (this turns %s into the tooltip value.
One thing to keep in mind is that this is going to show the tooltip value. In my testing, there are other things that buff it up a little more than what the tooltip says, so you may see 210K for example, but your tics will actually be hitting for about 241k (on the PvP dummy)
Heres an example that will pop up a icon when your TARGET is afflicted by UA:
Code:
dOt8caGAasRxHIDrQ02asZuHkZMIBce)cG62k1ovWEr7MW(Ps)uenmqACKk(TqdfamyIYWPIoOi1PL6yuLdtPfcQwka0IbLLtKhcG8uvpwrpxWebqnvsMmPmDOlQqPRsfEgPkxxuBKOsNxKSzLSDGQ)kcFMQAAku13bKgjPQUSKrdugpGYjbiUfrvxdqCpIkwPczzG41aQMEuX3CWtpqHarh(apeDHORNUqLhu59HaQT0rpO8BEnEnQ4bwY1kuihacu(zoGXTQagY7oYDK7i3rUJ4TtSbVusTVFjbsuR4G8Eq5rP23VKOIxRGLxlvkNfV(PbqqKRJXXNdvIGZA2REMilAKW4JavKuysr48zrJ8OvYVq(COsiS7IW5dzyZywGeoVWUlEhIaAHzkxzPxltpXok4N5ag3jaR1kES3LgVWURerNLKfJs8Yro8c7UcuXbpEhIaAHzkxzPxltpXokiYVYgtyAfeorEWQ2hmKdEqHYBIwnQ4rRPeiv87SbBQisKxRxREMnykQ43zd2urKiVKDwuXVZgSPIirENG7eTMsGuXVZgSPIir(LDIDuqfFOf(MIx)OKwXVZgSPIx)OKwr4ejYlfnfv87SbBQisKphQeZ4gMfjCI8ROaFpMIdEaHxQ87OqLYzX3ZOGpG2jWdauuG2wSlbYN0H6acapw(wJxzL8l0vgGbSRmqs5kZHiGwyMYvw61Y0tSJcEG2AiyCWdkuErERKAF)skWbpEToaOzXeBWlERXWhq7e4bai2cKhEsLkjie5TuX7qeqlmt5kl9Az6j2rbh80duiq0Hip4CWB8q8isc
EDIT: It kind of looks like Rot and Decay might reset it to 56k per tick. I got a good 5 or 6 stack up to 220k a tick and then when i channeled the tooltip reset to 56k and the dummy was no longer ticking for 220k. Obviously you wont be able to maintain that for any long period of time since the damage is based on whats remaining, but; if you do not channel you will get two or three more tics at 220 rather than it dropping to the minimum.