Originally Posted by
Bjarkan
Conflagrate and Incinarate did half damage because Charred Remaines mechanic, without that, they get highly buffed, even more with the new SP factor.
For the baseline turned into talents, yes, you can see it like a nerf, but more then a nerf, was a change on mechanic. Destro had a lot of versatility to take on almost every situation, and with the new changes, it was neccesary to do so... Right now, you have to choose what you want to specializated, AoE, ST, or Mobility.
Soul Shatter is not necessary anymore, tanks now do really good damage, and generate a lot of aggro, so is really hard to die for aggro pulling... And if you think about adds just spwaned, we had a superb surv to hang on until the tank taunt them.
We dont need Demonic Cicle as baseline with all the surv we had now, in PVP i can take 3 vs 1 against me, and had enough time to kill one and really scare the other 2... Gateway was leave as baseline for raid utility, another good thing we have (healtstone, gateway, summon, soulstone).
What i really want blizz give us back, is the demon ability in GoSac, i REALLY want my spell lock back...