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  1. #1
    Over 9000! Saverem's Avatar
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    [DISCUSSION] So what do you guys think of the Monk changes?

    Personally, I liked what they did with MW, although I don't like that they removed Fistweaving. I really liked that option for PvP when I got attacked by Rogues and what not. It at least let me fight back a bit before dying... Now we're just going to get killed by the melees without putting much of a fight back. Aside from that, the actual healing changes, including the MUCH NEEDED mastery change was really nice.


    I HAAAATED the BrM change. No more Guard? Instead we got a poor man's Warrior Shield Block in the form of Iron Skin Brew. I absolutely have no reason to play BrM over my Warrior now. In fact, Warrior tanks got a nice buff with Ignore Pain which is a flat 90% damage mitigation for a hard hitting spell with no CD and only 40 rage...

    Also, Tiger Palm now costs 50 energy? Doesn't even buff us with 30% armor pen any more.

    With the removal of Chi and no free spamming DPS ability filler, they're going to have to increase the regen of our energy by 300% unless they expect us to wait 4 seconds in between strikes while we wait for our energy to replenish...

    Lack of Guard is just the biggest kick to the dick though. No thanks. I'll tank on my DK in Legion...


    As for WW, I don't play that, so doesn't really matter to me.
    Last edited by Saverem; 2015-11-11 at 07:28 PM.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
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  2. #2
    50 energy for Tiger Palm sounds so much!

  3. #3
    Deleted
    Quote Originally Posted by Sengura View Post
    Personally, I liked what they did with MW, although I don't like that they removed Fistweaving. I really liked that option for PvP when I got attacked by Rogues and what not. It at least let me fight back a bit before dying... Now we're just going to get killed by the melees without putting much of a fight back. Aside from that, the actual healing changes, including the MUCH NEEDED mastery change was really nice.

    I agree with you on the mastery change, that was about time. But I pretty much HATE everything else. Now we are basically just a generic "point and heal" class like druid. I feel like a lot of the complexity of the mistweaver is gone with these changes.

  4. #4
    Over 9000! Saverem's Avatar
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    Quote Originally Posted by TheWhiteFang View Post
    50 energy for Tiger Palm sounds so much!
    Tiger Palm
    50 Energy, Melee Range, Instant
    Attack with the palm of your hand, dealing minor damage.
    Reduces the remaining cooldown on your Brews by 1 sec.


    Only thing I can think of is that it HAS to be some kind of typo. 50 energy, half of our energy bar for an ability that does "minor damage". I'm guessing they'll keep the passive that decreases the cost of that ability to 0 energy...

    - - - Updated - - -

    Quote Originally Posted by Evrenus View Post
    I agree with you on the mastery change, that was about time. But I pretty much HATE everything else. Now we are basically just a generic "point and heal" class like druid. I feel like a lot of the complexity of the mistweaver is gone with these changes.
    I like the fact that Soothing Mist is automatic now. So while we're drinking our mana tea, we're also healing someone. They didn't mention any changes to our statues though, so I'm guessing they're still around as well.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  5. #5
    The windwalker changes just seem odd.

    One of the first things that struck out to me, was that FoF casting while moving is baseline now. Before, they said clones won't use FoF while moving because it's a glyph just for you, or some nonsense like that. Maybe they'll change that.

    Not a fan of the mastery. How is it supposed to work anyways, RSK doesnt have a short enough cooldown to let you weave between different abilities constantly unless they're going to gut our energy regen, and that talent implies its supposed to be feasible. It just seems nuts to me, WW issue was never the core rotation but problems with mastery and SEF.

  6. #6
    Yeah seems like WW getting slowed down yet again =/

    Probaly doing it to make it easier to plan out which abillities to use to take use of our new mastery.


    Im mostly disapointed tho. We getting slowed down again +
    Chi explo often forces you too use jab (now TP) twice in a row. And how will the spec play when we will lose so much free CB procs from tier and the Class trinket.

    And as mentioned over. The changes are odd idd. The WW rotation is a very nice and smooth rotation. Only problem was SEF and our useless mastery.

    Altho i feel for our MW friends tho, their spec really got ruined, dunno why blizzard would even do something like that.
    Last edited by Ustabil; 2015-11-11 at 07:37 PM.

  7. #7
    We haven't seen the talents yet, there may be some other chi spender there.
    Quote Originally Posted by Unmerciful Conker View Post
    What?! They said soon? Well you dont hear that everyday, I dont know about you guys but that has put my mind at total rest.

  8. #8
    Mistwalk
    40 yd range, Instant, 20 sec recharge, 2 charges
    Instantly dash to an ally, and heal them for a large amount.

    brightwing hello
    i like the MW changes.
    13/13

    Monk

  9. #9
    TP for WW going to be our builder? 50 energy, generates 2 chi. This replacing jab or is this going to work along side Jab to help with new mastery?

  10. #10
    Looking at the BrM changes makes me a sad Monk. I like Guard as a concept (thought needs to be smaller absorb and lower CD) and clutch Expel Harms, loved having a spammable filler and without Chi, it makes me wonder if we'll even have Chi Explosion anymore.
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  11. #11
    Quote Originally Posted by nekai View Post
    TP for WW going to be our builder? 50 energy, generates 2 chi. This replacing jab or is this going to work along side Jab to help with new mastery?
    With the way TP is built up, I couldnt imagine why we would keep Jab around unless it provides some other buff.

  12. #12
    I dunno, look at the full package. Of the previewed abilities it's the only one that costs Energy at all. Plus it generates 2 Chi, while Blackout Kick only costs 1 Chi now. Combine that with the new Combo Strike mastery and a rotation might look like this:

    TP -> RSK -> TP -> BK -> TP -> FoF -> TP -> RSK

    In other words you're alternating TP with Chi Spenders; RSK hits hard on a cooldown, BK is cheap, and FoF has the channel to let Energy regen. Of course, that's just the bare bones that talent choices build on. The Devs have been saying again and again that talents will have far more options for building up your rotation with more options.

  13. #13
    The BrM's changes are just horrible. 100% neutral about Mistweaver changes (some things are ok, but the change to RM, the removing of uplfit and chi sucks)

    But I really like WW changes (expecially mastery, rip boring brew masterys).

    Let's w8 for the final spell kit.

  14. #14
    Quote Originally Posted by Sengura View Post
    Tiger Palm
    50 Energy, Melee Range, Instant
    Attack with the palm of your hand, dealing minor damage.
    Reduces the remaining cooldown on your Brews by 1 sec.


    Only thing I can think of is that it HAS to be some kind of typo. 50 energy, half of our energy bar for an ability that does "minor damage". I'm guessing they'll keep the passive that decreases the cost of that ability to 0 energy...

    - - - Updated - - -



    I like the fact that Soothing Mist is automatic now. So while we're drinking our mana tea, we're also healing someone. They didn't mention any changes to our statues though, so I'm guessing they're still around as well.
    I don't want to jump the gun here but it seems like mana tea could be gone. Chi is gone so until they say what is replacing the spending of chi to build mana tea stacks I'm guessing it got removed as well =/

  15. #15
    Quote Originally Posted by Stuffs View Post
    Not a fan of the mastery. How is it supposed to work anyways, RSK doesnt have a short enough cooldown to let you weave between different abilities constantly unless they're going to gut our energy regen, and that talent implies its supposed to be feasible. It just seems nuts to me, WW issue was never the core rotation but problems with mastery and SEF.
    Basically, the mastery wants you to weave in Tiger Palm (the new Jab) between all of your abilities. TP-BK-TP-FoF-TP-RSK-TP-BK-TP-BK-RSK-etc. If you're ever too low on Energy to Tiger Palm or you just cast it, you use BK as your emergency Chi Spender to keep Combo Strikes up.

  16. #16
    Quote Originally Posted by Stuffs View Post
    With the way TP is built up, I couldnt imagine why we would keep Jab around unless it provides some other buff.
    to keep our mastery buff going and still build chi would be my guess. You see that talent example they provided? the longer you keep your attacks different the more damage output you have. So it'd probably Jab -> TP -> RSK or whatever order.

  17. #17
    Scarab Lord Teebone's Avatar
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    The changes are bullshit. I don't need to elaborate. They are just bullshit.

  18. #18
    Quote Originally Posted by Kirroth View Post
    I dunno, look at the full package. Of the previewed abilities it's the only one that costs Energy at all. Plus it generates 2 Chi, while Blackout Kick only costs 1 Chi now. Combine that with the new Combo Strike mastery and a rotation might look like this:

    TP -> RSK -> TP -> BK -> TP -> FoF -> TP -> RSK

    In other words you're alternating TP with Chi Spenders; RSK hits hard on a cooldown, BK is cheap, and FoF has the channel to let Energy regen. Of course, that's just the bare bones that talent choices build on. The Devs have been saying again and again that talents will have far more options for building up your rotation with more options.
    Did you also notice how FoF is a 20second CD now instead of 25

  19. #19
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    Did they definitively say guard was being removed, or did they just not mention it? There is a difference, albeit a minor one.

    Remember, this is preview of the changes, not an all-encompassing view. We know nothing yet of how each of the specs are going to play until we get our hands on them. So people need to step back and inhale for at least 30 seconds...preferably longer until we get more info.

  20. #20
    Over 9000! Saverem's Avatar
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    Quote Originally Posted by Xenocyrst View Post
    I don't want to jump the gun here but it seems like mana tea could be gone. Chi is gone so until they say what is replacing the spending of chi to build mana tea stacks I'm guessing it got removed as well =/
    That's true.... I'm guessing they'll give us something to help with mana. Every other healer has something (unless they remove their mana regen CDs as well).

    - - - Updated - - -

    Quote Originally Posted by Elyoric View Post
    Did they definitively say guard was being removed, or did they just not mention it? There is a difference, albeit a minor one.

    Remember, this is preview of the changes, not an all-encompassing view. We know nothing yet of how each of the specs are going to play until we get our hands on them. So people need to step back and inhale for at least 30 seconds...preferably longer until we get more info.
    Pretty much... Look at the BrM review:

    The gameplay for Brewmasters hasn’t quite fit their archetypes to this point. Rather than being the tricky martial artists, staggering around with an evasiveness that frustrates their opponent while being a little squishy when taking an unmitigated blow, Brewmasters have been more focused around large absorption shields and clutch self-healing. Our new design approach is to get more gameplay depth out of their strong, thematic abilities. Instead of Chi as a resource, which had little depth for Brewmasters, we’re switching to charges on Brew abilities that other abilities still interact with.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

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