Originally Posted by
nickp007
Ok so just looking over the class previews and from what I've read the self heals for tanks are basically going to take away the need for healers...
Guardian Druid -
Frenzied Regeneration
10 Rage, Instant, 20 sec recharge (2 charges)
Heals you for 100% of all damage taken in the last 6 sec over 6 sec (minimum 5% of maximum health)
Prot Warrior -
Ignore Pain
40 Rage, Instant
Fight through the pain, ignoring 90% of the next massive amount (based on maximum health) of damage you take.
Blood DK -
Death Strike
40 Runic Power, Melee Range, Instant
Focuses dark power into a strike that deals strong Physical damage and heals you for 50% of all damage taken in the last 6 sec (minimum 7% of maximum health).
If you are below 35% health when this is cast, all Runic Power is consumed, increasing the potency of the healing effect
Firstly all of these are instant and basically don't really have much of a CD, and secondly, say as a Guardian Druid, you take 1mil dmg in a 6 second period, does this then give you a 1mil heal?