Originally Posted by
ruiizu
Making judgment a buff would be a huge boon for us because it would make target switching less punitive for situations like (this guy is at 30%, GET HIM), because we could turn and just dump a Templar's Verdict.
But barring that, they could also make mastery just increase the damage of Divine Storm. I think it's probably easier to do the buff part, but I'm unsure they want us being versatile with target switching (but honestly if we don't have mobility, we NEED to be able to switch targets fluidly because our uptime won't allow us to "set up" much).
Probably worth mentioning that if we can't have mobility, we definitely need powerful anti-mobility. If you recall originally Rogues had very poor mobility (Sprint on 3 min CD was it, along with Vanish for roots), but crippling poison was just incredibly strong if they could actually reach you. If we're going to have trouble catching people, they should be in deep crap if we do, and not just from damage. It should be really hard to get away.