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  1. #321
    Quote Originally Posted by Mormolyce View Post
    Personally I think some people exaggerate how good or bad heroes are on particular maps. It's not a huge difference.

    I'd say heroes with strong wave clear - mostly specialists - do well on Spider Queen. Otherwise the differences are minor.
    Especially in quick match. I'm sitting on 3500 mmr, and i've won against and lost against every single hero in the game, multiple times. Including hammer, murky, gazlowe.

    QM play entirely relies upon whether or not your team mates watch their map and secondarily upon whether they watch pings.

    "Hey, diablo and tyrande just left mid lane."
    *spams retreat on zagara top lane, who can already see them coming with creep*
    *zagara gets savaged from 5 different angles*

    The vast, vast, vast majority of QM losses come because people do not check their fucking map. They die, repeatedly, and let us snow ball into a lead. Then, because they're probably 2500-3000 mmr, they make the mistake of fighting 2-3 levels down, or fighting into heroics without their own.

    Case and point: I just finished a game where the enemy nova died 17 times in a 21 minute game. The Lunara 9. I literally went from lane to lane, W, Q, R, as a li ming and deleted them. Repeatedly.

    The amount of kills i've seen the enemy miss because they do not watch their map. Its actually become a thing now to just stand behind enemy bases and kill their wells, because there isnt a chance in hell they'll check their minimap on their side of the map.

    - - - Updated - - -

    Addtionally i'd like to point out i'm almost an exclusive quick match player. I have tried hero league a bit. I understand that I do better there but I prefer having a full choice over my hero. I don't like being pigeon holed into support or tank.

    http://www.hotslogs.com/Player/Profile?PlayerID=180072

    In QM, over 1200 games, I have 53-54% win rate. I usually duo queue with my gf. We don't compliment each others heroes, only very rarely will we pick heroes that work well together. Both of us have this win rate even though we've played probably 300 games solo (her, probably 600-700 solo)

    I'd argue that if your average win rate is below 50%, YOU are the problem.

    QM Match making at the end of the day will always put one team at a disadvantage. So will hero league, the only difference is you get to trash talk the guy who picked tyrael solo tank, or the first pick illidan. QM, with chat muted, has reduced my stress in this game immeasurably. Before that, i'd be tilting after 3-4 games due to chat alone.

    I reckon the only problem with QM right now is MMR carrying. Another problem not with QM itself but with all game types is the unability to forfeit. How many games have you had were you enter, someone immediately lags out. 5 minutes in you're 2 levels down from the bot feeding, and another member of your team leaves? I've been in at least a dozen of those games. I say make a rule that if 2 of your team are bots for over 2 minutes, you can forfeit and get a flat 50k exp, winners get 150k. Leavers get none.

    As for 'mmr carrying' well, i'm sort of an abuser of this. My GF wants the vulture mount. We don't feel like abusing some friends into playing hots, or doing it through some buddy system on a forum. She created 4 accounts.

    3500 MMR Li Ming duo queueing at entry MMR. Do I need to explain the problem?

    This also has the opposite effect. About 50% of the games, we'll enter into a game where the enemy team seems semi lucid, around 2500 MMR or so. What this means is remember those Azmodans that chase people and think they're a zeratul at your high mmr QM games? Well, those guys are probably being carried into high MMR on accident by a friend. A terrible player out of his league can really make a game boring. The same way if your opponents healer leaves, the win even feels boring as fuck. You're fighting a prolonged 4v5 for 20 minutes because they outcomp you so you can't just turbo down their base, for example. A terrible one lane all game player with 10 deaths by the 15 minute mark is the same, arguably worse than a bot. This again relates into the surrender button idea.

    Now yes, the surrender button will have its issues. Of course. This is why I want to impose the rule of "If two of five team members are absent, a countdown will begin. At the end of the two minute countdown, a surrender vote will appear for the remaining 3 players" Think World of Warcraft "this battleground does not have enough players, and will close in 2 minutes" only this vote is consensual. Me and my two team mates might think we can take these total dogshit TLV, Murky, Abathur, Diablo, Raynor comp. We get to vote on it. Or, if we'd rather play a real game, no harm done.
    Last edited by Sliske; 2016-02-09 at 12:10 PM.

  2. #322
    Quote Originally Posted by Mormolyce View Post
    I disagree. It matters.

    Sure sometimes you win some horribly lopsided match because your opponents were vegetables, but that's just another failure of the matchmaking system really - it put you up against a far worse team.
    This.

    Also the only times I win with a wonky comp, is when they also have a wonky comp as well.

  3. #323
    YAY BLIZZARD! Just got out of a game where the other team was a full 5 man comp and we were a full 5 man pug and I was only in que 20 secs!?! wtf nice fix!! and they were rank 1/1/1/8/16 to our 1/1/2/21/unranked GG?

  4. #324
    No it was QM and yes I know the MMRs are separate but it gives you a general idea. Just saying 1 they were higher hero league rank than us and they were a group of 5 to our group of pugs

  5. #325
    Pit Lord RH92's Avatar
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    The whole group system in QM is stupid. Wasn't there supposed to be a fix preventing from being matched against a group with more than two as the biggest party on your team (2v3 is allowed, 2v4 is not)?

    My another major issue is being matched with group of friends where one is high ranked and the other being level 25 or so. Just today I had a game with two level 20s in two separated groups consisting from 2 players. Just one player is enough to ruin the whole game. I think there shold be an option when playing solo to decide whether you want to play against groups or not. Solo players should be allowed to play against other solo players if they want to, it is extremely frustrating being matched against full stun meta composition where your team are just five strangers with a wonky composition.

  6. #326
    Don't you just love those 5mans that are super tryharding with all t1 heroes? I just want to yell, "Get a life, NERDS!!" Play something interesting if you're gonna play in QM as a 5man, wtf.

    twice yesterday: Rehgar, Li-Ming, Diablo, Tyrande and KT 5man tryhards.

    Edit:^^ as solo Q'er
    Last edited by Jetadin; 2016-02-10 at 04:04 PM.

  7. #327
    Warchief Muis's Avatar
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    Quote Originally Posted by Jetadin View Post
    Don't you just love those 5mans that are super tryharding with all t1 heroes? I just want to yell, "Get a life, NERDS!!" Play something interesting if you're gonna play in QM as a 5man, wtf.

    twice yesterday: Rehgar, Li-Ming, Diablo, Tyrande and KT 5man tryhards.

    Edit:^^ as solo Q'er
    Queuing as a 5man tryhard for me usually means "you tried wonky/crazy comps, you lost too much, now win for a bloody change" :P

    Atleast thats how my 5man groups go into QM

  8. #328
    Quote Originally Posted by Jetadin View Post
    Don't you just love those 5mans that are super tryharding with all t1 heroes? I just want to yell, "Get a life, NERDS!!" Play something interesting if you're gonna play in QM as a 5man, wtf.

    twice yesterday: Rehgar, Li-Ming, Diablo, Tyrande and KT 5man tryhards.

    Edit:^^ as solo Q'er
    So if you queue as a 5 man you have to pick shit heroes?

  9. #329
    Deleted
    just had the joy of playing 3v7 on raven lord map thanks to the amazing matchmaking
    chogall, abathur, nova, rehgar VS li-ming, vikings, muradin, raynor and tyrande

  10. #330
    Deleted
    Well, I had some pretty decent comps since the changes - but just now it reminded me that they are not finished.

    Abathur/Cho'Gall/TLV/Tyrande vs Lunara/Rhegar/Zeratul/Cho'Gall

    At least Zeratul didn't try to find me and my mines.. but that was all. Next game here I come!

  11. #331
    Quote Originally Posted by Zelendria View Post
    So if you queue as a 5 man you have to pick shit heroes?
    Maybe focus on what the post is actually about? Not make up your own conclusions of what you read.

  12. #332
    What would you prefer me focus on... Your butthurt or the whine?
    Oh and calling people nerds when you've taken the time to come onto a gaming forum... lol

  13. #333
    Keep it civil.

  14. #334
    I'm looking forward to the "maximum 1 wacky character" rule. A good Abathur/Murky combo is so frustrating to deal with if you have disorganised pugs on your team.

    Coming from someone who loves playing Abathur/Murky when I queue with friends :P

    - - - Updated - - -



    Fuck me.

    I was on red. Bugged out due to a dc.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  15. #335
    Pick support and get two, don't pick support and get none is pretty much the past 100 games so far.
    "My successes are my own, but my failures are due to extremist leftist liberals" - Party of Personal Responsibility

    Prediction for the future

  16. #336
    Quote Originally Posted by PosPosPos View Post
    Pick support and get two, don't pick support and get none is pretty much the past 100 games so far.
    Happens with tanks too, it's very frustrating!
    I am the lucid dream
    Uulwi ifis halahs gag erh'ongg w'ssh


  17. #337
    Immortal TEHPALLYTANK's Avatar
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    I just want the damn 5man parties to only be matched against other people in parties, I fucking hate it when I'm solo and matched against a bloody 5man (had a really damn stupid match against a 5man that used Zeratul+Diablo, nothing like being locked down for 7 seconds from a VP combo into Apocalypse).
    Last edited by TEHPALLYTANK; 2016-02-24 at 12:30 PM.
    Quote Originally Posted by Bigbamboozal View Post
    Intelligence is like four wheel drive, it's not going to make you unstoppable, it just sort of tends to get you stuck in more remote places.
    Quote Originally Posted by MerinPally View Post
    If you want to be disgusted, next time you kiss someone remember you've got your mouth on the end of a tube which has shit at the other end, held back by a couple of valves.

  18. #338
    Quote Originally Posted by PosPosPos View Post
    Pick support and get two, don't pick support and get none is pretty much the past 100 games so far.
    This. It's infuriating.

    - - - Updated - - -

    Quote Originally Posted by Ryme View Post
    Happens with tanks too, it's very frustrating!
    Pick Cho'Gall with best friend, get Arthas (always), and at least 1 more warrior with an indifferent pick that can do nothing to the enemy team. Every.God.Damn.Time. We also somehow, magically get paired up against Leoric, Kharazim and other hard counters every single time in QM. And never in a team with a healer.

  19. #339
    Quote Originally Posted by PosPosPos View Post
    Pick support and get two, don't pick support and get none is pretty much the past 100 games so far.
    Quote Originally Posted by Ryme View Post
    Happens with tanks too, it's very frustrating!
    Drives me crazy. Surely it's not hard to fix that.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  20. #340
    Lol congrats blizz im the 3% in your matchmaking study my account!

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