Originally Posted by
Xeoshades
From my understanding, Blizzard is adding class complexity by via Talents and making all classes themselves baseline stream easy.
Having "Minigame" created with talents creates this complexity and management, where a few other talents will be your "Click button when it lights up" for less skill cap players.
And lets face it for Tanks, yes tanks... There is not a whole lot that happens for them during boss fights... Minigames keep the tank interactions enjoyable, unless you like Mano fights....Zzz
Lastly about the 34 gcds, or being 1 shotted, All dungeons do this at the start of a expansion. Even mythic at first played needed CC to making the run more smooth and successful. However look what happens now, AOE and those "I need to press this button or I die" gather dust.