Boneshield equates from anywhere to 20-35% of overall healing due to it now being considered an absorb so those numbers on healing meters are ridiculously inaccurate in terms of raw healing. I am kinda annoyed by this because it gives false information which in return people start bitching about how broken our self healing is when it isn't really.
healers are already complaining about dks damage taken compared to protwarris
840 outgears all content currently in WoW. One ignore pain is equal to like 2 minutes of gaining RP and DSing. They also have block, plus more armor from a shield, shield block 100% uptime, crit blocks, actual mitigation cds etc.
Basically you have no idea how strong prot war/pld is.
Just throwin my thoughts out there, I loved BDK, played a DK tank since wotlk, naxx....but i dont like the new system, and changed mains for the first time ever (i started in late bc so, first main was a dk)
I main a mage now, ive always seen them as a really close second to DKs
Been doing normals for a while. still only 810 did heroics. I think where I felt the difference between blood dk and i guess other tank is we don't really have a oh shit button. I mean in low haste gear levels it is really easy to find urself with short on rp and even ds not healing enough to make you survive. Consumption is pretty much a lay of hands on adds but single target it's meh. We really need either IBF back or Rune Tap back. Something to prevent us from getting faceroll.
Also I am really struggling to keep BoneShield stacks up against AOE. It's a drain like you don't use hearthstrike and just spam Marrow Rend when you can. I wish they would redesign boneshield so it's not stack and more like a timer. So each marrowrend gives u like 3-5 secs or something like that.
Last edited by hashtags; 2016-09-06 at 11:50 PM.
I haven't gotten any other tank classes to 110, but I don't feel week at all as a Blood DK as I feared I would, and I haven't even unlocked Umbilicus Eternus yet. I am easily doing 150-300k HPS on yolo-Mythic AoE pulls right now, and while I notice that I do sometimes run into a downtime where I'm about to die and have literally no buttons left to click, those moments are rare, and usually only happen when I waste Vampiric Blood on a pull that I don't need it on (which is me getting used to how quickly I can get Vampiric Blood back up with Red Thirst). Also, I think part of those "oh fuck" moments are because I ran with a Resto Shaman who offers no externals.
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You're right, but you're seeing the picture the other way around.
While dks have, without doubt, serious issues that should be addressed, their viability is out of question. Leaving aside the necrotic problem for a moment, dks are easily viable in every kind of envroiment.
It's actually prot warriors that are grossly overpowered. 100% uptime on shield block with almost non existant cost, high uptime on ignore pain for ridicoulus amounts, more passive dr via higher armor, parry and block. All of this coupled with a health pool that's not so far from dk levels, and a mobility/defensive kit far superior to most other tanks.
Basically warriors have EVERYTHING, and this is strongly against what Blizz said about every tank having a specific niche. I expect them to nerf wars/pala and buff monks and dk before the Nightold hits live.
How the actual hell do you people say warrior heals up?
Leech+presence combo so the lads damage and they heal ya up?
Blizzard nerfed blood. Even VB now have hp cap. Its stupid but even DH do more self healing and parry than we do. The major problem for blood in my opinion is single target fights. Because the more targets we have to hit the more dps/RP/healing we do. Bone Shield gives only 16% DR plus 8% if SS procs. Its lower even than warrior's block. I understand what we reactive tanks - we don't prevent damage - we self healing it. But at ST fights HS cleave/BB absorb shield/Consumption almost useless. Due to this i believe we will be welcomed in 5 man content but in raids people will prefer druid/war/DH.
So i was thinking about how to boost my DR and damage/heal on single target. Maybe we should cap Haste/Versatility? Versa is flat boost to damage and damage reduction. Also someone know if versa heal bonus affect DS heal?
PS About tombstone talent. It gives as 3% of max hp absorb shield and 3 RP per bone shield stack. DRW with artifact trait gives us 10 stacks per one Marrowrend. So how do you thing it will work - DRW up - Marrowrend - Tombstone - Marrowrend. After this rotation we will have 70 RP 10 BS stacks and absorption shield = 30% of your HP pool.
Last edited by Highwhale; 2016-09-07 at 01:56 PM.
Every time I consider rolling to another class, I feel the loss of grip, AoE Grip and a peaceable taunt circle (D&D). But conversely I hate the lack of mobility DK's have... I'd roll a DH, but I feel like that's just a different type of DK. Warriors sound OP (via reading everywhere), but I don't really have time to level an alt. Luckily (I guess) I've turned into a casual, so only Mythic+ dungeons is my top concern.
IDK, I wish I had more time but I had to grow up and get a job. Right now I'll have to settle for my DK and pirate. When my friend starts in a few weeks I'll have to consider DH or War to level with him.
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As far as artifact gold traits, for the second one (after unending thirst), would you guys reccomend umbillicus eternus over skeletal shattering? I currently have skeletal shattering as my second and so far it seems rather underwhelming