Originally Posted by
Archimtiros
This is an interesting point, though I think it's difficult to, since the Sword revolves around a person and a culture we have never seen before. I absolutely agree that the problem is one of theme.
This is one of the main points I tried to hit in my OP. Looking at all of the artifacts, many of them draw from already well represented piece of lore so as to be immediately recognizable: Frostmourne, Ashbringer, Doomhammer, Scythe of Elune.
There are a number which do not, but they have enough iconography that the connection is easily made apparent, or the model itself is unique enough to be easily identifiable: Warglaives, Apocalypse, Felo'melorn, and the Eagle Spear, to name a few.
Then there's the category of weapons which Strom'kar falls into. They really have no defining characteristic, and are hardly have any special characteristic to define them separately from just another one of it's base model types (ie: just another 2h sword). Some of them squeeze by due to having unique models, or using an unusual base type. For example, only Hunters use Guns/Bows, and while you might say those weapons are not very well defined either, looking at it, there is no question that it is a hunter weapon; the same cannot be said for Strom'kar, as 2h swords are used by multiple classes.
I believe this third category of weapons are what need the most attention, and I chose to focus on Strom'kar, obviously because I am most familiar with Warriors. It doesn't necessarily have to be scale, though I think it's the easiest/most effective way to do it, but I believe it's a problem that needs to be addressed.