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  1. #1

    Feral PvP (Legion) OUCH!

    ...Feral shape-shifting has been given a CD and Blizzard seems to think it is needed because Feral can 'macro' shape shifting .. Lets see how many 'things' can be macro(d) in WoW?

    The ability to get out of snares and roots quickly IS a ferals defense .. a build with low sustained and huge burst ...

    Thoughts?

  2. #2
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    Because ferals aren't OP as fuck right now.

    No sympathy here.

  3. #3
    ...They are defiantly not OP .. Its a burst centric build .. On live Berserk is what makes the 3min CD so powerful .. Berserk is on a 3min CD and lasts 15sec and reduces the cost of all cat abilities by 50% .. 15 sec .. AGAIN 15 sec ..

    If you know its coming you plan for it .. Now don't expect to neutralize the feral 100% BUT if you last those 15sec the druid has nothing for another 3min ..

    In any case come Legion Berserk lasts 30sec so lets see how it turns out .. though if you take those talents you do 40% less physical damage :/

  4. #4
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    Quote Originally Posted by Windowmaker View Post
    Because ferals aren't OP as fuck right now.

    No sympathy here.

    Ferals are literally only "OP" at 1800 rating where players panic and derp around when a feral pops incarn because they don't really know how to react to anything properly.

    Even if they were OP in some world (outside of getting killed in random BGs and 1800 arenas), why does that justify overnerfing/pruning and making them dull to play in the next expansion?

    Blizzard seem to use the same logic, at least they did in the past. One spec would be OP and then a patch later nerfed to the point of unviability. Being salty doesn't justify ruining specs.

    And the thing is, that all the salty random BG spammers are flooding the hell out of the WoWDevs twitter account with praise when they announced this.

    They simultaneously pull out in-form and passive healing whilst making the numbers crap and removing our ability to powershift. That's a huge hit to defensives. Even stampeding roar root break is damn PvP talent. If numbers on healing aren't ramped up massively as they are on the alpha at the moment, or we gain some defensives, it's going to be god awful.

    People need to really shift out of the "I can't deal with it, therefore OP" mentality. You'll find that you get a lot better when you realize your own mistakes instead of blaming the game. It also negatively impacts the game when Blizzard make ridiculous changes to a class due to people being mega salty. They'd probably be happy if Blizzard literally deleted the spec.

    Imagine, your spec that you've played for years, is suddenly "OP" in the eyes of people for a little while. Even though you enjoyed it when it wasn't "OP", you start receiving loads of hate for the spec you're playing. Then as a result, blizzard decides to make your spec absolutely turd in the next expansion just because it was seen as "OP" by random BG spammers for a bit.

    Yeah, seems fair, right?
    Last edited by Krusza; 2016-03-10 at 01:33 AM.

  5. #5
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    Quote Originally Posted by Cempa View Post
    ...Feral shape-shifting has been given a CD and Blizzard seems to think it is needed because Feral can 'macro' shape shifting .. Lets see how many 'things' can be macro(d) in WoW?

    The ability to get out of snares and roots quickly IS a ferals defense .. a build with low sustained and huge burst ...

    Thoughts?
    Amongst the more ridiculous things you can macro, and that totally defeat this whole argument:
    /cast !Stealth


    ... yeah...

  6. #6
    All melee mobility is getting nerfed in legion this nerf is very very small compared to what's happening to other melee.

  7. #7
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    There's a reason why ferals have had powershifting for so long. Removing that one thing affects nearly every aspect of the spec.

  8. #8
    Quote Originally Posted by Krassz1096 View Post
    Except we haven't got any defensive compensation yet.
    That's not how nerfs work.

  9. #9
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    Quote Originally Posted by wow View Post
    That's not how nerfs work.
    That's how overnerfing works. The thing they used to do to every spec that people complained about. "People saying it's OP? Better nerf it to the point of it being absolutely turd!"

  10. #10
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    Quote Originally Posted by Krassz1096 View Post
    Ferals are literally only "OP" at 1800 rating where players panic and derp around when a feral pops incarn because they don't really know how to react to anything properly.

    Even if they were OP in some world (outside of getting killed in random BGs and 1800 arenas), why does that justify overnerfing/pruning and making them dull to play in the next expansion?

    Blizzard seem to use the same logic, at least they did in the past. One spec would be OP and then a patch later nerfed to the point of unviability. Being salty doesn't justify ruining specs.

    And the thing is, that all the salty random BG spammers are flooding the hell out of the WoWDevs twitter account with praise when they announced this.

    They simultaneously pull out in-form and passive healing whilst making the numbers crap and removing our ability to powershift. That's a huge hit to defensives. Even stampeding roar root break is damn PvP talent. If numbers on healing aren't ramped up massively as they are on the alpha at the moment, or we gain some defensives, it's going to be god awful.

    People need to really shift out of the "I can't deal with it, therefore OP" mentality. You'll find that you get a lot better when you realize your own mistakes instead of blaming the game. It also negatively impacts the game when Blizzard make ridiculous changes to a class due to people being mega salty. They'd probably be happy if Blizzard literally deleted the spec.

    Imagine, your spec that you've played for years, is suddenly "OP" in the eyes of people for a little while. Even though you enjoyed it when it wasn't "OP", you start receiving loads of hate for the spec you're playing. Then as a result, blizzard decides to make your spec absolutely turd in the next expansion just because it was seen as "OP" by random BG spammers for a bit.

    Yeah, seems fair, right?
    I reckon removing Cyclone from Feral druids will hit harder. Unbreakable roots will make up for it a bit in BGs and such but in Arena I think it will hurt a bit.

    Something that hasn't been mentioned is that Feral druids get 100% dodge and increased armour for 5 seconds when shifting out of Cat form. If speced into resto affinity that's plenty of time to cast rejuvination plus a regrowth or healing touch.

    Healing numbers will be tuned since it's still Alpha.

  11. #11
    Quote Originally Posted by wow View Post
    All melee mobility is getting nerfed in legion this nerf is very very small compared to what's happening to other melee.
    Bullshit. Ferals are built around their mobility because they are squishy as hell, and still are on Alpha. The change makes them the shittiest melee in the game for PvP as it currently stands.

  12. #12
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    Quote Originally Posted by Shakezy View Post
    Something that hasn't been mentioned is that Feral druids get 100% dodge and increased armour for 5 seconds when shifting out of Cat form. If speced into resto affinity that's plenty of time to cast rejuvination plus a regrowth or healing touch.
    The armor might help, but the dodge won't even function if you're casting Regrowth or Healing Touch.

  13. #13
    ...even if you could throw a heal and a hot as a melee DPS standing still healing (lol) while the other guy is re positioning well just lose ... all you have as a feral is superior mobility ..

    ..go up against build that can perma snare and chain root as a feral .. forget it .. your arena partner will get cheawed up and spat out because half the game you are snared or rooted ,,

    THEY TOOK AWAY CHARGE as cat .. Now you can't powershift or cyclone .. so use bash (interrupt) for a gap closer ? loooool

  14. #14
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    Quote Originally Posted by Cempa View Post
    ...Feral shape-shifting has been given a CD and Blizzard seems to think it is needed because Feral can 'macro' shape shifting .. Lets see how many 'things' can be macro(d) in WoW?

    The ability to get out of snares and roots quickly IS a ferals defense .. a build with low sustained and huge burst ...

    Thoughts?
    I fully agree on giving it a GCD, it has been proposed many times, and the shifting out of roots and such makes this a little harder.

    *Deserved*

  15. #15
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    Time to reroll guardian!

  16. #16
    Quote Originally Posted by Windowmaker View Post
    Because ferals aren't OP as fuck right now.

    No sympathy here.
    same. Feral is godlike. Just cant give a shit about them if they get nerfed. Dps and healing totally out of control. End of expansion, blizzard couldnt care less i guess.

    The problem is:

    There will just be a new broken class in Legion and all facerollers will just switch. Faceroll is king.

  17. #17
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    Quote Originally Posted by Windowmaker View Post
    Because ferals aren't OP as fuck right now.

    No sympathy here.
    Pretty much this. The only gripe I have with that change is that it isn't in live right now.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  18. #18
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    At least we still have it at all. I seem to remember either Wrath or Cataclysm (unsure which one) not being able to shift out of roots at all. We lived back then and we will live with this new CD.

  19. #19
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    Quote Originally Posted by Cempa View Post
    ...Feral shape-shifting has been given a CD and Blizzard seems to think it is needed because Feral can 'macro' shape shifting .. Lets see how many 'things' can be macro(d) in WoW?

    The ability to get out of snares and roots quickly IS a ferals defense .. a build with low sustained and huge burst ...

    Thoughts?
    First, explain how the macro works. Define it in words.

    Then try to justify how that isn't circumventing design.

    -------------------------------------------------------------------------------------------------------------------------------------------

    If it was their intent for you to be immune, then why don't you have a passive that simply makes you immune to snares?

    The whole reason you can get out of snares is because as a druid you morph and tweak your body into different sizes and shapes. This macro is quick click and you don't even transform cat >>>> cat. That wouldn't be freeing you from whatever is currently ensnaring you correct?
    Last edited by A dot Ham; 2016-03-10 at 07:58 PM.

  20. #20

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