Reducing loot quality from epic to blue would do a lot for LFR. It could still stay at the same level of power, which is below raid tier for every content patch. Just leave epic quality items for activities like actual raiding, reaching milestones in PvP etc. I just want it to feel a little more special than it does right now.
More people crying about LFR. You guys won't be happy until Blizzard hands out only green gear to LFR players so you can feel special and also so you don't feel "forced" to do LFR.
If your guild needs to do LFR to get raid ready for normal/heroic then I have news for you, your guild is not very good. At this point you should be able to do mythic dungeons for gear to get ready for normal/heroic.
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Special snowflake syndrome. It's been a problem in wow for years.
LFR rocks for casual players. not every one can play for hours a day.
i 10000% agree with the active system<tbh i think it should be harsher then what you even said>. with the state of LFR as it is, there is no intensive for ppl to try thier best..or even try. people join stand around, make sure combat is at 100% as to not get kicked and have just as much a shot @ loot as a person who comes ready, preped, enchanted, gemmed,and is trying there best.
doe snot even have to be remove loot from the waste of space ppl, just add to the ppl who try. 100% up active time? 10% bonus to roll. gems/enchants? 5% bonus. lived the encounter? 10% bonus i think a bonus for ppl who are actually playing and trying in LFR would make it a much better system, and a ton less dead weight.
I liked LFR better in MoP when there was a little more responsibility and mechanics mattered just a little bit rather than how it is in WoD. But other than that, I think its fine and it works for what its intended to do. Despite people afk'ing or doing terrible dps, it still moves along well enough.