The problem with healers is, that they are efficient without coordination in random BGs. A healer can be a one man show and he just heals whoever is low, an he helps his team A LOT.
Now if we look at the other side, the DPS who needs to take the healer down... well, he can't do it without coordination. And if there's a second healer around, the required level of coordination greatly exceeds what you can expect from a random group.
So it's
unfair right from the start:
- healer is efficient with no coordination
- dps who wanna take down a healer are only efficient with coordination
Why is that? HPS >>>>>>>>>>>>>>>>>>>>>> DPS.
Healing is overpowered, even in 3v3 arena, or why else do we have dampening?!`
lol... didn't read your post before writing my answer, but I basically said exactly what you already said in this thread